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#1 | ||
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![]() In addition to my last post, the data for production of fruit, vegi oil, tea and cotton:
cotton: november until february and juni until august, stays okey for 4 month (same as the amount of month it is available each time) fruit: jan, feb, apr, may, jul, aug, oct, nov, stays okey for 2 month tea: half march until half juli, stays okey for 4 month vegetable oil: april-june, oct-dec, stays okey for 3,5 month (?) Taken on water has no effect on the rottingprocess. |
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![]() I just found out that the post above isn't correct, as I have only used data from a few harbours, these cotton/fruit and vegetable oil are based on the mediteranian. In the USA harvesting is in other months. I will try to put together a complete list of all seasonable products and their production towns and the months that they are produced.
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![]() <div class='quotetop'>QUOTE(Guest @ Aug 7 2007, 12:56 PM) [snapback]303362[/snapback]</div>
Quote:
I think the harvesting seasons are mentioned in the manual. But I might be wrong...
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#4 | ||
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![]() Today i have finished the game,here a few tips:
1)DONT buy wood ship! Only Iron 2)The Brig is one of the best ship at low price 3)Put crew ordes to Hard 4)Repair your ship when the condition is 80 or below 5)At the begining is very important to sell arms to Odessa Here some trade ruote if you start in new york: Machines from New York to New Orleans Texile from New Orlenas to P.Bello--Coffe from here to NewOrleans Machines from New York to Rio--Coal from here to NY or Saltpetre from Arica to NY Machines from SanFran to Shangay--Coal from here to SF Machines from Melurne to Bombay--I.Rubber from Colombo to Melburne And there are many otheres starting fron SF or LA |
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#5 | ||
![]() ![]() Join Date: Dec 2007
Location: ,
Posts: 1
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![]() After quite a busy period I finally managed to complete the harvest chart as I intended to. It is a simple word file, with only the harvest goods in it (caccao,coffee, cotton, fruit, tea, tobacco, veg. oil) and the places where and when it can be bought.
Now I just need to know where I should post this chart so that it can be added to the site/manual/somewhere else. |
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#6 | ||
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![]() Lads!
There already is a quite complete trading chart on the site!
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#7 | ||
![]() ![]() Join Date: Dec 2007
Location: Groningen, Netherlands
Posts: 2
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![]() Quote:
This is about the harvesting, not about the prices. The harvesting chart is to make sure you don't sail to e.g. Port Said in september to get cotton, because they don't sell it in sept/oct The other thing, the trading chart: Quite a lot of prices are still missing: Bombay sells tea at 12,20 Lagos sells cocoa at 15,80 Odessa sells veg. oil at 3,20 Port Said sells cotton at 4,80 Puerto Bello sells coffee at 14,40 Rio de Janeiro sells cocoa at 13,50 Tanga sells veg. oil at 2,40 (!) Tunis sells Fruit at 16,10 The entire city of Diu (north of Bombay) is missing in the chart: sells cotton at 3,60 sells tobacco at 13,50 (!) buys textille at 17,80 |
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#8 | ||
![]() ![]() ![]() ![]() ![]() Join Date: Nov 2008
Location: Kuppenheim, Germany
Posts: 5
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![]() Please find attached some screenshots of my game with a company value of 772K $.
In all modesty, all my games end up with at least 600K $. On page 11 of this thread I described my way of trading. Just look at the development chart ("Entwicklung"). The bars start rising up from the bottom (next to the "Ende"-button), because they are to high. When I reach 512K $, the game crashes totally, when clicking on development. I have to ignore this button until the company value exceeds about 640K $, then it can be displayed without a bug On September 23, 2005, I gained a company value of 913.863,30 $. I have never been this successful anymore. The reason for this value was that the game evaluated huge demands of all goods for a long period of time. On the last screenshot you can see the way I name the ships: Name+capacity+year of order. So I always have a good overview. Last edited by Alois_Bembel; 04-08-2017 at 07:56 PM. |
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#9 | ||
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![]() Quote:
Also, I admire of your company value, its really impressive |
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#10 | ||
![]() ![]() ![]() ![]() ![]() Join Date: May 2008
Location: Longridge Station, Australia
Posts: 5
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![]() I can't seem to get the hang of this game... I seem to always run into BIG financial difficulty...
Somehow, I can lose over $12,000 in just 4 years!! Anyway, just for people to point out where I am going wrong, here is what I did in my last successful game, which would have put me JUST with enough money to pay for my taxes for the 4th year (alas, I would have a mutiny of a crew at those low rates >.<) Step #1: Buy the cheapest second hand ship. Step #2: Recruit a cheap (but not the cheapest) crew Step #3: In America, get a 3-way trade route: Machines(New York) -> New Orleans. Textiles (New Orleans) -> Puerto Beurto. New Orleans sometimes accepts coffee: Which I give from Puerto Beurto the next way around... and I do so immediately, so it doesn't go "off"). This lasts 3 rounds, until New Orleans simultaniously gets enough Machines and Coffee to survive, and doesn't accept any more. Step #4: Even with a massive profit from what seems like a great trade, I am still losing money. So, after making 2 more textile runs between New Orleans and Puerto Beurto, I try a new trade route: Tobacco( Savannah) -> London. Tools(London) -> Cayenne. [With good winds, this can take less than 20 days (!?)] Wood(Cayenne) -> New York. Machines(New york) -> Savannah. But again, SOMEHOW, this loses me money, again. I know this because each trip takes around 6 months. (And the previous ones took 4 months), so this means that now, I have a net worth of just over $4000 ($3000 in my ship, $1000 in other goods). After Cayenne stopped accepting tools, and New York stopped accepting wood (at the same time), I decided to do one last ditch effort. I pick up my last bits of wood and tools, and head for Havana (which accepts both) But, unfortunatly, I run into some rebels, who take ALL my stuff. I ask for a bank loan, pay my crew almost nothing, and manage to get back with only a few cents in my coffers. Finally, I think. My ship is almost falling apart, so I pay to offset some water so it doesn't sink (its 49% sunk, or something), and head to do my textile trade, which JUST pays off... before Puerto stops accepting Textiles. I then grab what little money I have, and go to Caynenne again, for some wood. I nearly get to New York, which accepts a tiny amount of wood, and if I was able to get there before the Jan 1 cut-off date, I would be able to sell it, and get JUST enough money to pay my taxes (But not enough to pay my crew to go... anywhere, really). Alas, I arrive (by my reconning), about 2 days - 1 week late, and lose the game. What am I doing wrong. By my reckoning, I should be racking in the dough for finding such insane, close, trades which all yeilded about $1000 a month!! Unfortunatly, with my ship costing that much in maintanance, and me unable to buy a new ship... I am stuck... [Edit]Due to a bug, I accidentally jumped forward 2 years by mistake... and you wouldn't believe it... I lost LESS money doing NOTHING than if I was trading. I don't lose much money from raids in unstable places (in that game, I lost around... ooo... $1000 in 4 years from raids (not including the tools / wood I lost). But... where is my money going then?? I saved close to $2500, each year, doing NOTHING.[/Edit] Last edited by digitCruncher; 03-10-2008 at 02:03 AM. |
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Thread | Thread Starter | Forum | Replies | Last Post |
1869 Trouble | DAL | Troubleshooting | 0 | 17-08-2005 12:00 PM |
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