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Old 03-06-2005, 07:20 AM   #1
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Quote:
Originally posted by AntarcticTiger@Jun 1 2005, 04:37 PM
1 I think you need an entire alien containment facility to keep it's cadaver after you kill it.

2 I can say that the Overspawn is the only reason I used the Griffon Tank.


3 Don't you need to do the autopsy on the Overspawn to unlock something, though?
1 No only 60%

2 Yes tanks are useless against anything but i have 2 in every base so they can take some enemy fire instead the base
I dont use them on the overspawn coz the mutcha can walk of the road or eat your tank.
+ they are too slow to get to an disaster.

3 In my game it didnt unlock anything.
                       
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Old 12-06-2005, 07:53 PM   #2
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yes i know its bod of me 2 ask but are there any working cheat codes for the version of the game available on abandonia....as i have completed the game several times an would like some codes so that i can mess around in the game. All the codes i have found dont work so i'm at a loss...any help would be appreciated.

Great game by the way realt big fan of x-com series.
                       
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Old 26-06-2005, 10:09 PM   #3
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I red this thread from the beginning to the end. Lots of good tips and hints, thx for them. May I ask what i need to do to get those disruptor bombs and such... Im almoust completed researching that alien shield thing, and i have researched devastator cannon too... what else i need? And as a hint for the brainsucker problems, if a brainsucker pod is shot towards u, and it lands next to u ( in real time mode) stop the game when it hits ground and pick it up from the ground. the bs pod wont open. I should try the game on higher difficulty lvls, the first 5 or 6 weeks are so easy :roflol: im on 6th i believe. Im glad that i started to research the shield early, its 87% rdy and i encounter the enthropy missiles ( or w/e ) already.
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Old 28-06-2005, 03:03 PM   #4
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I'm not entirely sure but I think the Fast Assault ships have disruptor bombs. The Bombers have Multi-bombs and the Escorts have Stasis bombs.

When you get the small aliens shields researched (the one for your ships) you can research the X-COM armor which will make your life a lot easier. It has superb defense and weighs like nothing. Get personal shields on top of that and your unstoppable.

And yes, the brainsucker pods can be de-activated by picking them up right before they crack open. I'm unsure though that right after you've picked them up, you can drop them and they still won't open.
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Old 28-06-2005, 07:34 PM   #5
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Quote:
Originally posted by christian+Jun 28 2005, 03:03 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td>QUOTE (christian @ Jun 28 2005, 03:03 PM)</td></tr><tr><td id='QUOTE'> <!--QuoteBegin-The Unknown@Jun 26 2005, 10:09 PM
I red this thread from the beginning to the end. Lots of good tips and hints, thx for them. May I ask what i need to do to get those disruptor bombs and such... Im almoust completed researching that alien shield thing, and i have researched devastator cannon too... what else i need? And as a hint for the brainsucker problems, if a brainsucker pod is shot towards u, and it lands next to u ( in real time mode) stop the game when it hits ground and* pick it up from the ground. the bs pod wont open. I should try the game on higher difficulty lvls, the first 5 or 6 weeks are so easy* :roflol: im on 6th i believe. Im glad that i started to research the shield early, its 87% rdy and i encounter the enthropy missiles ( or w/e ) already.
I'm not entirely sure but I think the Fast Assault ships have disruptor bombs. The Bombers have Multi-bombs and the Escorts have Stasis bombs.

When you get the small aliens shields researched (the one for your ships) you can research the X-COM armor which will make your life a lot easier. It has superb defense and weighs like nothing. Get personal shields on top of that and your unstoppable.

And yes, the brainsucker pods can be de-activated by picking them up right before they crack open. I'm unsure though that right after you've picked them up, you can drop them and they still won't open. [/b][/quote]
That's call Destoryer.....Fast attack ship is arm with meduim disruptor beam
Here's a pretty good web site with the full UFopidea
http://dynamic.gamespy.com/~xcom/
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Old 03-07-2005, 07:48 AM   #6
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No worries k: now I have downloaded the patch to stop the SVGA graphic card error and now it all works fine but I was wondering if there was a Wordpad or Microsoft word version of the rookies guide because I don't have adobe reader, the game seems quite complex and which combat is better timed based combat or real time based combat ?
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Old 04-07-2005, 02:10 AM   #7
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Quote:
Originally posted by jimmy7512@Jul 3 2005, 07:48 AM
No worries k: now I have downloaded the patch to stop the SVGA graphic card error and now it all works fine but I was wondering if there was a Wordpad or Microsoft word version of the rookies guide because I don't have adobe reader, the game seems quite complex and which combat is better timed based combat or real time based combat ?
It depend, in real time base the game is much more faster and you can also do some fanscy move like jump off a sky bridage to dodage a popper and stuff. Your agents also improve faster in real-time base combat.
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Old 04-07-2005, 03:08 AM   #8
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Everything is better in RT in Apocalypse. They added the turn by turn play only to satisfy the majority of the fans...
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Old 06-07-2005, 03:19 PM   #9
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Quote:
Originally posted by the_fifth_horseman@Jul 6 2005, 12:10 PM
You don't want to do that. The corporation that you raid will gain a negative attitude towards you and soon you will have a visit from their lawyers.
Oh, is it ok if I raid Cult of Sirus because they seem to be helping the aliens and it's getting on my nerves and they don't supply anything so I was thinking it would be alright ?
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Old 06-07-2005, 04:06 PM   #10
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Raiding CoS is absolutely justified. These punks worship aliens as gods and deserve to die. Besides, they will always be hostile to X-Com so a raid or two won't change anything for worse.
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