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![]() ![]() ![]() ![]() ![]() ![]() Join Date: Mar 2006
Location: Krakeroy, Norway
Posts: 3,014
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![]() As an anti pode to the 10 greatest.
I thought it would be interesting (?) to see what games you played where you wished you could put the programmers/designers up against the wall. If you don't come up with 10, ok. Just smash up the ones you detest, loathe, hate or strongly dislike. Mine (in no particular order): Medal Of Honor Allied Assault: What an over rated heap of linear trash! Who gives a rats donkey about the D-day when you're stuck in a linear trigger based obstacle course. Geez! Star Wars Empire At War: Tried one campaign. THis has got to be one of the most over hyped games of all time. "Campaign" = build units in a flippin hurry and smash your enemy. That's all! Nothing whatsoever to distinguish it from heaps of other rts games. Vietnam Black Ops 2: One of THE worst fps around. AI is non-existent, weapons look like they're from Toys'R'Us, a super hero that can't fall down from a crate without breaking a bone, totally unbelievably lame comments... The list goes on and on and on... Every skate board/bmx game ever released. Period. Every Sport Team Manager game ever released, with "Fussball Forever" on top. That game didn't even manage to get the teams' names right. Summer Games/Winter Games (C64): Offered nothing whatsoever in terms of fun game play or true challenges, except the one that was to cry for a new joystick. Indy Car 500: Round and round it goes. BOOOORIIIING! X: After you play for an 15 minutes, you arrive at your first trading station to buy a "speed the game up to playable" upgrade. Then it's all about a weak, silly plot that dissolves and leaves you floating in space, wondering why the HECK you bothered. Btw: X:Tension is actually quite fun, since you can have multiple ships stationed around for you to jump into. And since a trader behaves MUCH different from a fighter in this game, you can actually manage to "believe" in the game. LoTR (the new ones): GAH! Mario Bro's gone Middle Earth. "And so Frodo and Co. went forth towards the Enemy to collect fruit, mushrooms and whatever the Enemy couldn't care less about"... Just a sorry game. And it re-defines linearity. Loom: Sorry, I know I'm pogoing in a minefield, blind folded and with a hornets' nest on my head. But the game is just so incredibly lame. "Play the flute", ok, "play the flute again", ok, "play the..", OK ALREADY!
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Je Suis Charlie |
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