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Old 19-05-2006, 12:45 PM   #1
hfric
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So it i understand right only the speech was riped ? and all the other things are there .
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Old 19-05-2006, 01:06 PM   #2
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Originally posted by hfric@May 19 2006, 02:45 PM
So it i understand right only the speech was riped ? and all the other things are there .
If I'm not wrong all digital sounds were ripped, including speech. The only remaining sounds are the MIDI music.

Thank you Laiocfar for your good opinion of my review. I still see difference between the appearance of the Ur-Quan in both games. In SC2 they were very fearsome even in 320x200, in SC3 they're kind of pathetic. The Spanish in El cantar de Mío Cid would be excessively archaic. The Ur-Quan used some fogeyish words here and there but didn't speak as in the Middle Ages, not even like Shakespeare.
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Old 19-05-2006, 08:31 PM   #3
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The Ur-Quan as league members was a bit... weird. Now the Quans obviously had to be in there, but its as if they really didn't know what to do with them. Personally I had always imagined that SC3 would be alot like SC2 and the Quans would this time just be these random 'pirate' forces still following their doctrines, but not as powerful anymore. But they went with that whole league deal, and if they had dropped the Urqies, well... ther'd have been hell to pay.

However given how they where treated, they might as well HAD dropped them.

If you build a Quan colony, it'll split off and become a Kohr-Ah colony, only they are really green Ur-Quan pretending to be Kohr-Ah and there is some hint of the Dnyarri possibly still being alive. However, stupidly enough, you can never sort this out in SC3!

The Urq's just have their civil war and there is nothing you can do about it! As a sideeffect it also means in practice you can have only one Quan colony.. But heck, there is no need to build colonies in SC3 anyway. Its pointless.


Also notably missing from the league where the Yehat and the Shofixti (Why wouldn't they join?) The Druuge (Sure, they where bastards, but they'd have joined.) And the Zoq-Fot-Pik (Again, why didn't they join? They where also one of the most hilarious races in SC2. Then again, the geniuses behind 3 would have just copied all the old frungy dialogue and added nothing new.)

Also speaking of SC3 dialogue... Anyone notice what a complete DORK they turned the Captain into?
He had some silly answer options in SC2, but they where lovable and funny. These miss as often as they hit. If not more.


                       
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Old 20-05-2006, 01:17 AM   #4
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Quote:
Originally posted by Japofran+May 18 2006, 10:31 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td>QUOTE (Japofran @ May 18 2006, 10:31 PM)</td></tr><tr><td id='QUOTE'> <!--QuoteBegin-The Regent@May 18 2006, 05:46 PM
Second, the story isn't bad.
Come on, I'm not going to discuss every aspect of the plot, but the way you win the game, going to every race and asking them for a little of "brain volts"... I felt very stupid doing that. [/b][/quote]
I'll agree with you on that. It seemed ho-hum to me the first time through. I was really hoping for a military solution or something less...cheesy.
                       
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Old 20-05-2006, 02:05 AM   #5
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Now that i played it a few, i found it some kind of unconnected to SC2 and only the half of interesting.

+ :help: i got problem with the time bar its too slow or too fast :help:
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Old 20-05-2006, 11:15 AM   #6
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Originally posted by laiocfar@May 20 2006, 04:05 AM
+ :help: i got problem with the time bar its too slow or too fast :help:
Try moving the slider pixel by pixel. Yes I know it sucks, only the first pixels of the bar are good if you don't want a dizzying speed.
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Old 20-05-2006, 05:05 PM   #7
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So there aren't any music and sound effects in the rip?
Can I download them somewhere?
                       
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Old 20-05-2006, 05:48 PM   #8
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What was up with the Clairconctlar (in fact what was up with those guys NAME) and the Exquivans?

Was there someone on the board who said 'Gee, the game would sure be great if we have two utterly boring races in this game!' At least the Clairs had an interesting ship...

And they are supposed to resemble the Taalo?

Somehow I never imagined the rock-like creatures mentioned in Star Control 2 to resemble grey coneheads.

Admittedly though... those 'heralds' did have a cool design with all the eyes and mouths.
                       
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Old 21-05-2006, 03:09 AM   #9
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Now that i played it enough, i got a menssage to the denvelopers: AAAARRRRRRRRRRRRRRGGGGGGGGGHHHHHHHHHH :ranting:
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Old 21-05-2006, 03:22 PM   #10
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i cant get the game to work asking for the CD to be inserted????? please help ive played all the star control games just found this and would really love to play it




thank you in advance

p.s im using dosbox thats where i get the "insert disc error"
                       
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