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#1 | ||
![]() ![]() ![]() Join Date: Jun 2004
Location: Norwich, England
Posts: 1,325
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![]() I tend to abandon all colonies other than my main one, which is choc-a-bloc with artillery and horsemen. I lost very few horses, and only about 2 aritllery. The city was full of horses so I didn't lose any men.
My tactic was to fill the seas with privateers (which were quite effective agaisnt the man o' wars). When the troops made landfall next to my colony I attacked them from within with horsemen, while keeping the artillery safe inside. |
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#2 | ||
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Sep 2004
Location: Valleyfield, Canada
Posts: 4,892
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![]() When fighting the Royal Expedition Force, your main counter is your Continental Army dragoons. With them, you can get a bonus up to 200% only because of the terrain type the ennemy is standing on (forest or swamp). And they don't get the defensive bonus either, you actually gain the defensive bonus for the terrain.
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#3 | ||
![]() ![]() ![]() ![]() Join Date: Aug 2006
Location: ,
Posts: 13
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![]() I have a dumb question. Is there a way of removing colonists from a colony to move them to a better place? I can move them to the outside the colony area but unless they are soldiers I never see them on the map. Am I missing something?
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#4 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Mar 2006
Location: ,
Posts: 4,613
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![]() <div class='quotetop'>QUOTE(lowlylowlycook @ Aug 10 2006, 07:19 PM) [snapback]247799[/snapback]</div>
Quote:
If they're fortified or on sentry --they won't unless you've actively ordered them so-- and there are only so many units on the city spot that you can see only the first few ones when using the "activate unit" order for instance, you can manage them --fortify, sentry, clear orders-- in the colony management screen. At the bottom right, below the surrounding terrain view and above the commodities and "Exit" button, there's a window and three buttons. Press the one featuring a musket and then in the window you'll be able to manage a practically unlimited number of units.
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Life starts every day anew. Prospects not so good... |
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#5 | ||
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Mar 2006
Location: Krakeroy, Norway
Posts: 3,014
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![]() well, there are two ways of "placing" citizens. One is in the town screen, where you put them onto a vacant square, where they disappear from the map screen. The other is to place them outside the fence, where they should appear on the map screen the following turn. Other than that, I really don't know.
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Je Suis Charlie |
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#6 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Oct 2005
Location: ,
Posts: 55
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![]() IMO, it's just because the colonists are considered spending their turn when assigned. When you put them outside the fence they will be available in the next turn after completing the work given them (ex. fishing, teaching...). Fortified, sentried units like soldiers and ships are not considered to be spending the turn because they are just waiting. You can activate and use them immediately.
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#7 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Apr 2005
Location: ,
Posts: 246
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![]() Colonists behind the stockade can defend only if attacked and guns are available, and no regular soldiers inside!
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#8 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Feb 2005
Location: Palermo, Argentina
Posts: 814
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![]() Dont you need a foundin father to let colonist to take the guns for defence?
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2nd placed of 1st Ufo2000 Tournament! |
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#9 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Oct 2005
Location: ,
Posts: 55
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![]() <div class='quotetop'>QUOTE(laiocfar @ Aug 12 2006, 02:27 AM) [snapback]248030[/snapback]</div>
Quote:
BTW, if I'm not wrong they can still defend even if there is just one musket in the town. It should be something like a bug or it could be consciously made. |
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#10 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Feb 2005
Location: Palermo, Argentina
Posts: 814
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![]() Paul Revere is a founding father but i am not sure if he is the one who makes colonist to take arms or the guy that give you a frigate. And i got a version without the bug or maybe the bug wotks with some fortification level or it isnt a bug and it comes from the fortification level.
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2nd placed of 1st Ufo2000 Tournament! |
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Thread | Thread Starter | Forum | Replies | Last Post |
Colonization | 6rangeface | Troubleshooting | 8 | 12-03-2006 01:18 AM |
Colonization | LotharGR | Troubleshooting | 2 | 31-05-2005 01:28 PM |
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