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#1151 | |||||||||
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Mar 2005
Location: ,
Posts: 88
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![]() Quote:
Sectopod surviving blaster bomb happens regulary on Superhuman [/b][/quote] If possible, I tell a bomb to circle and hit a Sectopod from behind (since there is less armor there). So usually one shot = one kill. |
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#1152 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Mar 2005
Location: ,
Posts: 88
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#1153 | |||||||||||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jan 2005
Location: ,
Posts: 149
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![]() Quote:
Actually it has no effect, since HE damage is dealt to under armour. |
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#1154 | |||||||||||||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Apr 2005
Location: ,
Posts: 957
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![]() Quote:
Wow, that is the first time I hear this. I always thought that for all HE, even explosives, the damage was done to the side facing the explosion, not always under. Cool info. |
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#1155 | |||||||||||||
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Mar 2005
Location: ,
Posts: 88
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![]() Quote:
Under-armor is weaker.. so that's still one-shot-one-kill most of the time. |
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#1156 | ||
![]() ![]() ![]() ![]() Join Date: Feb 2005
Location: Lappeenranta, Finland
Posts: 2,236
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![]() Keep talking about this game. Soon well have over 100 pages of these tips and tricks.
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#1157 | |||||||||||||||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Feb 2005
Location: Shella, Kenya
Posts: 576
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I foresaw long live to this quote.Please dont spoil it! I always thought that only explosion of grenade is only HE damage dealt to under armor.The launchers and HE ammo are dealt from the side you hit them no? |
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#1158 | |||||||||||||||||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Dec 2004
Location: York, England
Posts: 741
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![]() Quote:
I always thought that only explosion of grenade is only HE damage dealt to under armor.The launchers and HE ammo are dealt from the side you hit them no? Nope, all HE damage is taken on your under-armour IF you are more than 1x1. This means that Sectopods + reavers will be hit by HE a lot harder than Etherials, sadly. |
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#1159 | ||
![]() ![]() ![]() ![]() Join Date: Apr 2005
Location: ,
Posts: 14
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![]() I have a few questions.
1. The trick of transferring scientists and engineers from one base to another and saving on salaries, does this work with soldiers, and also with the rental costs of aircraft? (I haven't got better aricraft yet.) 2. Speaking of better aircraft, what components and research do I need in order to get better aircraft? Which aliens do I need to capture for interrogation for this? Is the best way of determining these aliens to use a mind probe during a battle? 3. What do I need (components, research, captured aliens) to get psi capabilities? 3. There seem to be a lot of research projects available to me, but I'm sure many are useless. Does researching alien food or alien entertainment, for instance, lead to anything useful? Also, the autopsies generally seem fairly useless. |
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#1160 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Feb 2005
Location: Shella, Kenya
Posts: 576
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![]() Quote:
2)For better crafts:Alien Alloys,Ufo power source,Ufo Navigation,Elerium-115,Ufo Construction-better crafts and armors...(this was answered almost 20 times in this thread....)The mind probe is ONLY way to determite accurate rank/stats of alien. 3)For Psi you must resreach captured Sectoid leader or any Etheral 4)Alien food/entertaiment/etc....-useless.Autopsies are more-or less useless too,but if you read them,you can find some interesting facts about aliens...(snakeman-imunine to fire,etc....)However resreaching captured(live) aliens lead to many interesting things.... |
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