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#1 | ||
Join Date: Oct 2004
Location: Opole, Poland
Posts: 14,276
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![]() That's... odd. At least.
That is, unless you have a 3gHz-and-then-something machine. |
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#2 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Feb 2005
Location: , Belgium
Posts: 675
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![]() Indeed
Or at 90000 cycles it runs at the same speed as it would run at for example 30000? There is an optimal number of cycles for each pc and game, increasing beyond will slow down the game again. So 90000 cycles could be above the optimal number, and the same performance could be achieved with a lower number...
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A sickened, sensitive shadow writhing in hands that are not hands, and whirled blindly past ghastly midnights of rotting creation (Nyarlathotep, H.P. Lovecraft) |
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#3 | ||
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![]() For anyone with the original CD, there is a better way to play this than running through DOSbox - some wonderful people have taken the effort to port the game to Mac, Windows and Linux:
http://swars.vexillium.org/ You can then run the game at the proper speed, in the best resolution. No more muddy 320x200! |
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#4 | ||
Join Date: Oct 2004
Location: Opole, Poland
Posts: 14,276
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![]() This looks much better than the unfinished FreeSynd project.
Awesome. |
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#5 | ||
![]() ![]() ![]() ![]() ![]() ![]() Join Date: May 2008
Location: Waterside, South Africa
Posts: 3,138
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![]() Ooh, it would be nice to have this on AR. But without being able to add new games, AR is dying :'(
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#6 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Feb 2008
Location: Sao Paulo, Brazil
Posts: 883
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![]() I prefer Syndicate than Syndicate Wars. Syndicate Wars Mini-Map seems to be CGA-resolution while game graphics leave a little to be desired.
But I confess that the diversity of Vehicles and Enemies makes the game more attractive. What annoys me a bit is that Syndicate Headquarters in London has so few resources. It seems that the Church of the New Epoch has the advantage and has more technological resources. Why? It also annoys me that the Cops and your fellow Agents try to attack you while the Unguided Citizens are not disturbed by anyone. U-Citizens are real Cyberpunks... Just like in Syndicate, in this game it is also possible to persuade Cops, fellow Agents, Agents of the Church of the New Epoch and U-Citizens aka Cyberpunks. Oh, you can also persuade the Agents (Helpers? Agent Assistants) with lighter Armor. Just like in Syndicate, I managed to persuade as much as possible of Enemy Agents, Syndicate Agents, Police Officers to guide them on the right path. The exceptions would be the final Missions in outer space... There is a Mission (hinted by Walkthroughs and Hints) that you persuade a Scientist. This Mission has a loophole in which you can accomplish this Mission as many times as you wish and get “clones” of the Scientist enough to leverage your Military Research. A curious thing is that when I released the Civilians from persuasion, they took the weapons of the fallen enemies (Cyberpunks) and started attacking me!
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#7 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Feb 2008
Location: Sao Paulo, Brazil
Posts: 883
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![]() Quote:
• Uncontrolled Eurocorp Agents; • Uncontrolled Armored Cops; • U-Citizens aka Cyber-Punks / Daft Punks (Rock & Roll!) • The Church of the New Epoch Agents with armed Robots never seen before and totally unknown by Eurocorp; • Eurocorp is only at a disadvantage and has to work hard to survive and defeat enemies. It would be very tempting to use Cheat Codes! I think the main Genre should be Adventure, because it is really a long journey to the Promised Land (Moon!).
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#8 | ||
![]() ![]() Join Date: Jul 2007
Location: Al Jufayr, Bahrain
Posts: 1
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![]() I think this game is awesome. Maybe it wasn't as good as the first one for it's time but SW was pretty good. At the very least it's potential was incredible. This game could have been GOD. Some changes were stupid like energy instead of ammo. The first one looked crisp but it's colour scheme sucked. Too many shades of brown. Syndicate Wars entire presentation, from it's login screen to it's cyber punkish grey, purple and black colours, futuristic and sterile looking environments, bloodied corpses, was perfect. I felt like I was in a horrific future. The sound of the voices was really cool. And just the whole concept of Eurocorp vs Church of the new Epoch (one of the coolest named factions in history of video games) was wild. Yes, the sprites looked like crap and the textures were garbage. So what? You have to get over the graphics to enjoy this. Bullfrog or EA could have released the game just as it was with improved graphics a few years later and it would have been great. This game could be really good if done right. EA missed out big time. Molyneux is f'd up now and EA are worthless. They're not going to do a proper sequel. So, I'm going to do it.
Last edited by negativeions; 26-05-2008 at 05:28 AM. |
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#9 | ||
![]() ![]() ![]() ![]() ![]() Join Date: Jan 2007
Location: ,
Posts: 6
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![]() I used to be a big fan of the original syndicate on the amiga. I used to play it so much I actually managed to compleate the atlantic accelerator mission armed with nothing but a pistol and a energy shield, though only the once after 10,000 failed attempts LOL. my favourate stress relief was massacaring hunddreds of civilians in a bloody rampage
anyway thanks to a little good fortunate I reciently managed to get ahold of a copy of syndicate wars with the manuel after the best part of a deccade searching for it and am about to try it out in a hope it works, unlike the copy of america revolt I managed to get my hands on for the amiga (stupid degraded disk :angry: ) |
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#10 | ||
![]() ![]() Join Date: Jun 2008
Posts: 1
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![]() ...I can't actually see where to download this!
Maybe i'm missing something, but i'm tired just now and I cant spot a download link |
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