That article is such a great example of the reason why we don't get good strategy games anymore: those who make the games and those who review them simply don't
know what a good strategy game is anymore.
Simpler is dumber. Strategy games are exactly the opposite. How come those two points don't mesh well? I wonder?
Quote:
You can move and take an action, or you can move far and take no action. This is pretty much the same choice I face 95% of the time in a wargame. The difference is that XCOM:EU expresses it simply as a "run, or take a smaller move and shoot."
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Sure. That's exactly the same thing but said differently. Way to make a point...
