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View Poll Results: What kind of TF2 map would you like to play? | |||
Arena |
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2 | 8.33% |
Capture the Flag |
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10 | 41.67% |
Control Point |
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3 | 12.50% |
King of the Hill |
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3 | 12.50% |
Payload |
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6 | 25.00% |
Voters: 24. You may not vote on this poll |
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#81 | ||
![]() ![]() Join Date: Aug 2010
Location: ,
Posts: 2
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![]() Well this is my first post but I'm a long time lurker and user of this fine fine site and I am happy to say I'll be there to blast some ass!
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#82 | ||
![]() ![]() ![]() ![]() ![]() Join Date: Feb 2005
Location: Praha, Czech Republic
Posts: 3,273
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![]() Awesome, see you there, and welcome to your first post!
__________________
I have vestigial adventure elements |
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#83 | ||
![]() ![]() ![]() ![]() Join Date: Feb 2005
Location: Lappeenranta, Finland
Posts: 2,236
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![]() Today's game was good. Lots of players and it was all fine and dandy, with exception of that one jerk who ended up constantly whining and calling his team-mates with nasty words. Expack perma-banned him from the server.
In any case, I think we're gonna have more of these get-togethers in future. Were going to have to stop putting stuff about those in the front page though, otherwise were gonna have to call this website "Team Abandonia Fortress". Expack finally figured out whats with our games suddenly ending and switching the map, so thats gonna be fixed in the future. As the server is always running, I recommend that If you're looking for a game, its a good place to go. Today when I went there 2-3 hours before the event, it slowly filled up with players. I also wish we'd add more maps to the map rotation. I'd want ctf_well, cp_degrootkeep, koth_harvest, cp_gorge and pl_badwater added to the map rotation and maybe remove ctf_sawmill and cp_steel. Especially the latter since most of us felt it was very confusing. Everyone is of course free to suggest maps added/removed from the rotation. I think its up to Phreeze since he's running the server. |
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#84 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Oct 2006
Location: Newcastle upon Tyne, England
Posts: 380
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![]() It was good, apart from that one guy.
I always check the server when I load up TF2, but it would be nice to have a regular time to try and get people there. Announcements through the Steam group would be fine though, if you don't want to spam the website! |
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#85 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Sep 2010
Location: ,
Posts: 884
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![]() Quote:
I do apologize for not banning the rude dude (whose name I shall not mention) sooner than I did, but I didn't know the proper ban command, and when I learned what it is, it was inexplicably a pain to even get it working. Although I'm flattered by your complement, it was [ABCD] The Black Amber (whoever he/she is) who figured out what was wrong with the server. I think what the issue was mp_winlimit and mp_windifference both needed to be turned off (e.g. set to 0). Also, I think discussing the Abandonian TF2 server should, from here on out, be covered in a separate thread. In addition, unless this thread is going to be used for future TF2 community matches, I think this thread should remain open for a day or two so people can comment on the previous match before someone needs to tell Frank to push the button (e.g. a mod/admin needs to close this thread).
__________________
You like manuals. You like manuals. You love them. You cannot resist manuals. Your gameplay experience is meaningless without manuals. ![]() Proud Beta Tester for Desura Since October 28, 2010 |
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#86 | ||
![]() ![]() ![]() ![]() Join Date: Feb 2005
Location: Lappeenranta, Finland
Posts: 2,236
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![]() Agreed. Feel free to start that thread whenever you got time.
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#87 | ||
Join Date: Jan 2008
Location: Chisinau, Moldova, Republic of
Posts: 3,147
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![]() The match was generally good; cleared some new achievements, had a duel with TC, killed some other people
With fewer players, choosing a class has increased importance. My favorite pyro wasn't always a good choice. |
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#88 | ||
![]() ![]() ![]() ![]() ![]() Join Date: Feb 2005
Location: Praha, Czech Republic
Posts: 3,273
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![]() My mind is still blown that you actually play TF2 TA
Anyways, it was good fun, although my connection kept dying every 20 minutes or so. I'm looking forward to the next match! Also, Expack, please pm me the banned user name, I want to check something.
__________________
I have vestigial adventure elements |
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#89 | ||
![]() ![]() ![]() ![]() ![]() Join Date: Nov 2007
Location: Anse au Griffon, Canada
Posts: 5
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![]() Would be great if you can get some custom map too. I recommend Balloon Race v2 (or v3 if there's one), it's a combination of capture the point and racing with a flying boat.
The boat will bring you to the next capture spot but you have to stand near the wheel to speed up the boat (there's 5 speed), capturing the point only give your ship a temporary small speed boost and won't affect your win/lose, but sending the boat to the end is what determine the winning team. Personally I think this map is very balanced especially when the other boat is too far away, the boat will skip the captured point and take shortcut to easily catch up to the other team. The starting point also are filled with water so pyro can't abuse as much by jumping onto the enemy boat (you rapidly lose hp when you are on enemy boat). PS: Also a great map to get the Escape the Heat achievement. |
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#90 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Mar 2009
Location: Luxembourg, Luxembourg
Posts: 48
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![]() new map rota:
ctf_2fort cp_freight_final1 ctf_turbine ctf_well ctf_doublecross cp_yukon_final cp_badlands pl_goldrush cp_egypt_final cp_degrootkeep koth_harvest cp_gorge pl_badwater tell me where to get the map and i'll add it i also removed the roundlimt |
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