First, I'd like to ask all those who didn't like the direction new X-Com is going to go read something else, because you wont be pleased about this one.
http://www.destructoid.com/details-o...s-211096.phtml
And remember
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Truth be told, my first reaction to all of this was a "NOOOOOOOOOOOOOO" in the voice of a dozen movie characters. But after sleeping on it and going through it piece by piece, it actually sounds like it could be a neat game. Sure, you don't click your squad around anymore, but everything else still has the potential for a revamped approach that takes the old game to the current era.
Starbreeze doesn't mess around with PG-13 violence to appease the masses either -- Riddick and The Darkness were unapologetically violent and dark games. Whether or not we'll be able to Persuadertron 30 innocent civilians to pick up an arsenal of weapons, use them to shoot down police officers who are just trying to feed their families, tell them to stand outside a church or bank, and then blow up the building with suitcase nukes as glass and debris flies everywhere, we'll have to see.
Sadly such a scenario would not be very politically correct in this day and age, even though it was fine 18 years ago. We have to think of the children who are not allowed to buy M-rated games, after all. If Starbreeze can pull off translating the dark behavior that the original games' mechanics elicited, while trading the top-down perspective for a first-person one with 4-player online co-op, I'm willing to give it a try -- even if it's not exactly the same as the games I grew up with.
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It looks a bit like the new Deus Ex. Not necessarily bad thing, taking cues from the latest hit game. Funnily enough, I just read a post recently where this one guy said that Deus Ex and Syndicate could belong in the same timeline, along with Metal Gear Solid games.