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#1 | ||
![]() ![]() ![]() ![]() ![]() Join Date: Dec 2007
Location: Duvall, United States
Posts: 28
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![]() I just started playing Police Quest 1 (AGI) and it's been glorious. Even though I had it long ago but never really played it past a few cruising around the city incidents. I wanted to play and beat it. Judging by my current score, I think I'm about half-way through. I just did my first narc bust at the city park. After I finish this one, I'll play PQ2 then PQ1VGA and then PQ3,4.
It's a shame there hasn't been any fan games based on PQ. Their was two fan-based Space Quest games released and Replicated was absolutly awesome with the design, story, and graphics. |
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#2 | ||
![]() ![]() ![]() ![]() Join Date: Jan 2005
Location: Wilmington, United States
Posts: 2,660
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![]() My father - who isn't a gamer at all - has actually played through the entire Police Quest series, I've only played 1 and 2, but they're some pretty good adventures. I always preferred Sierra works over LucasArts ones since they tended to focus more on making the puzzles good than making the experience cinematic, although they often did that well too.
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Youtube Channel - http://youtube.com/user/BloodPigggy My Site - http://sites.google.com/site/eyenixon |
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#3 | ||
Join Date: Dec 2006
Location: Hounslow, England
Posts: 182
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![]() Police Quest 1 and 2 are two of the best 'real' adventures ever made! When compared with 'Spycraft', 'The President is Missing', 'Fahrenheit' and other modern-day 'real' games, they have fun, seriousness, adventure, simulation and storyline in just the right proportions!
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#4 | ||
![]() ![]() ![]() ![]() ![]() Join Date: Jul 2008
Location: Hillsdale, United States
Posts: 21
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![]() Yeah, it seems like the newer games are more intent on creating an interactive movie than giving the player actual puzzles to solve. Ah well.
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#5 | ||
![]() As you can tell in my Abandonia profile, I have all four PQ games in my favorites.
Later on, I ended up picking up the 90s era Police Quest Collection and went on a marathon spree of all four games. PQ1 and PQ1VGA are by far, the most challenging. |
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#6 | ||
Join Date: Dec 2006
Location: Hounslow, England
Posts: 182
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![]() Just got the Police Quest series collection released last year that play on XP with no grief. Shame the original manuals weren't printed, but the gameplay is still king!
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#7 | ||
![]() ![]() Join Date: Aug 2008
Posts: 2
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![]() I played Police quest 1 the first time on a computer that was worse than a 286
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#8 | ||
![]() ![]() ![]() ![]() Join Date: Apr 2009
Posts: 15
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![]() Too bad they didnt throw in the original swat too.. The old police quest collection had the first swatgame
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#9 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Dec 2008
Location: Cleveland, United States
Posts: 254
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![]() PQ1 AGI is one of my favorite games of all time. I played it a ton when I was younger. PQ1 VGA is a complete disappointment though. I hated it. The driving element is ruined and the game feels dumbed down without a parser system. PQ2 was good but not as good as PQ1 in my opinion. PQ3 wasn't that good along the same lines as PQ1 wasn't good. PQ4 was decent. I think it took the series in the right direction and I wish they'd made a couple more like that.
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#10 | ||
Join Date: Mar 2005
Location: Roeselare, Belgium
Posts: 1,442
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![]() The Police Quest series are a bit like simulators - they were meant to simulate being a police officer but the annoying thing was that they often went too far. You had to follow regulations to the T which means that you had to know the handbook by heart. Fun? Well not for me. They loosened up a little as the series got new sequels but the first games were pretty hardcore. IIRC, the game would end even if you didn't walk around your car before you got in.
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No, Sierra's adventure games really needed a hint book. Why do you think they actually sold so many of them and even included them with later games? Because their games were freakin impossible. That does NOT make good puzzles. A good puzzle is one where logical thinking can make you come to the solution. While Sam & Max may have sinned quite a bit against this, most of LEC's other adventures were pretty straightforward - I completed them without walkthrough - but the earlier Sierra games ... pfew. No thank you. I do enjoy Sierra games for their "worlds", though. They put hard work in creating documents and stuff to go along with the game. There's a lot of attention to detail as well. I just wish they didn't pull so many cheap tricks causing deaths not to mention the worst sin of all: being able to be stuck without the game telling you so. Nothing worse than looking around for hours without knowing you forgot to do a key thing. |
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Thread | Thread Starter | Forum | Replies | Last Post |
Police Quest 4 Help | OldSkool69 | Troubleshooting | 9 | 15-07-2010 09:15 AM |
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