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Originally Posted by kmonster
a)Your suspicion is correct
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fanx
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b1) Just grind until you are so high level that combat isn't difficult any more. Easy but boring.
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As I suspected. But... grinding w/o reloads could be dangerous. For example, I've read about battle generators in Wiz7 who spawn, every now and then, a very dangerous reptilian enemy. Also that Brother Tshober's grinding ghost is said to be dangerous for a low-mid level group. Maybe on Expert difficulty? Or maybe playing on Easy (with fewer enemies and fewer XP but mandatory fights are still hard) could be a better challenge?
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b2) There are no real time elements in those games. You can count the keystrokes manually if you wish but that's not fun.
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I gathered that time doesn't matter, I meant it purely as a personal challenge. Less resting (more fountains though, obviously), less time spent on grinding. Maybe the only way to ensure that you don't just get everyone to level 100 then steamroll the game.
The game does keep track of time, I've read that every keystroke and every mouse click that does something takes exactly one minute, and we know that resting takes 8 hours. There are also the candles in W7. A pity the info isn't displayed better though.
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I'd rather sum up the real time spent on the game.
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Real time is bad at representing player skill though. If I sit there thinking for an hour about my chars, that's one hour in which I probably could have walked across the world and back.
Food for thought. And also purely hypothetical right now, as long as I'm getting pwned on normal difficulty

My chars are a bit sucky, main problem I'd say is that the casters have low spell points. No way I'm starting over and go through that mine level again though, no way
