View Single Post
Old 13-10-2008, 07:33 PM   #44
Playbahnosh
The Peacemaker
 
Playbahnosh's Avatar


 
Join Date: Apr 2005
Location: Veszprem, Hungary
Posts: 353
Send a message via MSN to Playbahnosh
Default

Quote:
Originally Posted by dosraider View Post
Remember the times where every game had its shareware version?
One where you could play approx 1/3 of the game?
Now all we can get are some lousy bugged demos.
If you really wanna try a game out you must hunt for the pirated version, the 'official' demos are complete shit.
Worthless.
Completely agreed. You can play the buggy demo IF there is a demo. Most of the games nowdays don't even have that. And yeah, shareware was awesome back then. You could play the first few levels of them, get a feel for the game, and decide if you like it or not. AND as an added bonus, you could give it to other people, all legal. But today, even when a demo is available, it only flashes the shiny graphics in your face and a few 'awesome' design elements, known as baits. Almost all of these games get worse quick after the demo area.... :notrust:

I hate to say it, but the only real way to find out if a game if worth purchasing or not, is to dl it. Quite the shame...on the games industy.

@Pigggy

Don't blame it entirely on the developers. They are just making the games. Yes, there are developers who went out of their way to be a$$holes, see Maxis and Lionhead for example, but most them are just programmers and designer. The publishers are main enemy here. They make the marketing campaigns, they draw the lines on the release dates and they decide in what format the game will be published. The publishers are the ones making the huge showcasing promos and they pick the best parts of the game to be released as screenshots and videos. Publishers don't care about ANYTHING other than profit. They couldn't care less about the quality of the game, what impact it has on gaming history and how the developers will look like after the game is released, the only thing they care about is the sales figures. Heartless slavedrivers, that's what they are. The thing is, they are the only ones who get paid after the game is released. The developers get paid DURING development by the publisher, and maybe, only maybe, if they are lucky, they'll get royalties from the sales. Direct your anger towards EA and the likes.
__________________
The Master of Light and Darkness

"Don't fight the bad things in life! Find the good one! They are everywhere! Don't spend your life fighting for goals you can never reach! Live for the moment!"


BEWARE: I'm using the forums as a personal blog!

Last edited by Playbahnosh; 13-10-2008 at 07:54 PM.
Playbahnosh is offline                         Send a private message to Playbahnosh
Reply With Quote