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After years of struggle peace was finaly struck between the peaceful Mrem, the magical Humans, the mysterious Khanarians and the warlike Forest Trolls. and though it lasted of decades nothing under the sun is permanent.
in year 1347 news came that beyond the great eastern sea there is a land full of riches and wonders. four expeditions were Sent, not all of them will return... I will need five people fro this game: the four colonial nations: Mrem (catfolk) (resource bonus) Humans (better creatures) Khanarians (dark elves) (spying/sabotage bonus) Forrest trolls (cheap infantry) and the natives: orkz (you will have most of the map, and maybe a bit more units, but very disadvantaged technology wise.) the global map will just be drawn, and the battles will be caried out by me (with you giving general orders like, "invade terretory A, and be quick" or "set up a defence on B" or "take over C at all cost") using Peoples Tactics, (feel free to suggest something else). allso, I was plaing on doing either 5 turns a week or 3, what are your preferances? |
Can I play even if I didnt play the original orcs and generals game?? i dunno what to do, but ill work it out along the way. :bleh:
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sure! I won't give away any secrets (after all the *logs* are publicly available), if I say the original didn't work out... my original idea was to take over, but I figured a fresh start would be better.
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You can take my race, I'm not going to play my Mrems.
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I guess I wasn't clear enough (my fault for deciding to us the same races): This is a completely new game, with new people playing it.
P.S. if someone really do objects to my use of their race, I will gladly cahnge it to some other race (it will retain it's bonus). |
ill play the mrem if thats ok
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What should I be? I dont know... :wacko:
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