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I make maps for Half-Life1,quite good ones too! :D Here is a great site on mapping for Half-Life1/Half-Life2 and their mods(counter strike,opposing force...ect)- http://twhl.co.za/index.php?start=0 :ok:
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If the game as a good editor, then yes, I have yet to check out HL2 SDK tho ^_^
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Yep the game has a great editor! Use hammer 4 if you want to map for Half-Life2. :Brain:
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I'l probly try it some time, might not be for a bit, a lot of people say its a really nice editor, and HL2 has a HUGE MOD community, which is always nice.
And maybe this topic should be moved to programing??? Seems a bit more suited to that thn 3xBlah... ;) :ok: |
It's the main reason I enjoyed Operation Flashpoint, but I map for most of the games I own too.
I don't really like ValveHammer, I use UnrealEd if possible, but for the most popular games (CS basically) you have to use ValveHammer. |
I love to create death match arenas for Doom..
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I did an entire campaign for Age of Empires, years ago...
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One of Starcrafts greatest assets
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I've been known to fiddle with UEd but I kept getting bored before finishing anything. |
I once tried doing some maps for a couple of games. The only one in which I actually finished the job was Heroes II. And this only kind of finished.
I was also quite close to starting on a Starcraft mod, but the steam went out before I got to actual work. |
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