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Legend of Kyrandia Book Three: Malcolms Revenge Troubles.
I've tried countless times before to load this one up from here but it always asks to insert a CDrom and then fails to work so I went and looted my games and eventually found my original CDrom and figured I'd give that a shot.
I'm running it on Dosbox in XP, mounting the CDrom and typing install. It loads fine to the installation screen, but when I attempt to install it gives me the error: Install Error The C:\westwood\malcolm directory cannot be created. Enter another directory or try another drive. I have a C and D drive but I can't install to the D drive as the laptop I'm trying to run it on has a broken \ key. Changing the path directories only comes up with the same errors. Does anyone have a solution to this? |
Why don't you remap the \ key in dosbox's keymapper?
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How would I do that? o_o
EDIT: Oooh ctrl F1...magical =o EDIT AGAIN: Installing to the D drive has the exact same error. Any more ideas on getting this one to work? |
You could read the euuuu... readme?
Or try CTRL+F1 or add -startmapper after dosbox.exe in your shortcut. :) |
I managed to notice it in the DOSBOX help box at the top :P
Still no luck though with either drives =[ |
Hmm. I managed to get it working without sound, though that's a real downer since the sounds really made the game >.<
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Weird, I just reinstalled the game from Abandonia.
Unziped the archive. Nothing altered, ran the game with main, sound is working in dosbox 0.72, default dosbox config. No setup or install needed. Just mount your CD drive as D, no cd needed in it. ???? My advise to you: delete the folder and start over from scratch. You probably screwed the settings by running the install. And did you read the nfo file included? Quote:
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Quote:
The keymapper interface shows you a virtual keyboard. You choose a key to be reported to the program, then the key(keys) to bind to this action. The "mod" keys also can be used, so you could for example bind the backslash to a cobination of Slash (/) button and Mod 1 (right CTRL). |
Although I haven't tried it yet, the new version of ScummVM supports this game natively. You may want to give that a shot instead of DOSBox (although I did manage to get this working just fine under DOSBox a while back.)
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Ah thanks for the advice guys, but I've played through half of it without any sound now so I'm too lazy to go back and fix that. Plus I remember all the sounds and voices anyway so I just apply them from memory when I read the subtitles lol. On the plus side it means I can listen to my preferred choice of music while I play the game =]
Also to note, I didn't need to change my keys around in the end, as the \ key turned out to be a different place on the keyboard for dosbox anyway. n_n |
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