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jg007 02-05-2009 09:42 PM

64 Bit O/S
 
I am sick of people saying switch to 64 bit O/S , it is just damn useless when you play old games etc , yeah it is more secure etc but unless you only ever use the latest games etc I have found it useless

every time I have tried to use 64 bit I had to go back to 32 bit so has anybody had a better experience?

Eagle of Fire 02-05-2009 09:47 PM

Nope, you pretty much summed it. I heard a lot of similar stories to yours.

For me, Vista and 64 bits = useless. 64 bits probably have a good use somewhere, but it's useless for old gaming.

dosraider 03-05-2009 01:57 PM

In fact it's completely ridicule to want to run a 64 bit OS when you're mainly using your PC for gaming purposes, mail, and do some surfing.

On the other hand .... running a 64 bit OS on a quad core, +12 GB RAM and the appropriate programs allows you to rip a full DVD movie into high quality AVI format in less then 15 minutes.
Also it allows you to run several VMs full speed.

Would I personally buy such PC for home use if I wouldn't get it from my firm? Nope.

My 'home' PC is still a AMD Athlon64 3500+ running XP32/Vista32, that's still more then enough for private use.

Tulac 03-05-2009 03:38 PM

I'll probably switch to a 64-bit OS cause I need the extra RAM for music production, otherwise it's still perfectly ok to use 32-bit OS for pretty mich anything.

red_avatar 04-05-2009 06:44 PM

64 bit is the way to go because:

- drivers, software AND hardware are being designed primarily for 64 bit now. This means that 32 bit support may actually grow worse (while it was the opposite a year or two ago).

- 3GB memory is nothing when it comes to modern games and that's all you'll get with 32bit Windows.

Yes, you lose 16bit support but that's it unless you got outdated hardware with poor 64 bit drivers. And let me tell you, only pre-3D card games use 16bit anyway meaning you can just use Dosbox or Virtual Machine to run the few games that won't work properly.

If you don't have to change, don't, but for top end games, there's already a very noticeable difference in performance. Heck, I'm going to switch to 8GB soon (Vista precaches meaning it will load practically any program instantly) and with memory being dirt cheap at the moment, it can only be a good thing.

AlumiuN 04-05-2009 08:56 PM

Quote:

Originally Posted by red_avatar (Post 362720)
- 3GB memory is nothing when it comes to modern games and that's all you'll get with 32bit Windows.

Err... 4GB, actually. ^_^

Tulac 04-05-2009 09:10 PM

Nope, Win XP (32-bit) only detects 3,2 GB or even less AFAIK

Eagle of Fire 04-05-2009 10:15 PM

Quote:

3GB memory is nothing when it comes to modern games and that's all you'll get with 32bit Windows.
3GB memory is 6 times what I have, and it didn't stop me from running "modern" games like M&B.

Enough said.

AlumiuN 04-05-2009 11:05 PM

Quote:

Originally Posted by Tulac (Post 362737)
Nope, Win XP (32-bit) only detects 3,2 GB or even less AFAIK

Sorry, but 32-bit anything can handle 4 GB. You might only have 3 GB free when running Windows... :p

Tulac 05-05-2009 09:46 AM

Yes, but we were talking about 32-bit Windows the whole time. No 32-bit Windows will detect 4GB RAM (except some Windows Server which uses tricks) and that is because:
Quote:

the Windows memory manager is limited to a 4 GB physical address space. Most of that address space is filled with RAM, but not all of it. Memory-mapped devices (such as your video card) will use some of that physical address space, as will the BIOS ROMs.
Is it just me or are EoF and the OP kind of ridiculous though. What you're saying is that you don't need to use the 64-bit system to play old games, old games! WOOOOW! Can you imagine that? You don't need the latest technology to run something that is old. Wow. Just wow.

The point is if you run newer software you can only benefit from having a 64-bit OS, since compatibility is good and more and more apps are providing support for 64-bit.

red_avatar 05-05-2009 09:49 AM

Quote:

Originally Posted by Eagle of Fire (Post 362752)
3GB memory is 6 times what I have, and it didn't stop me from running "modern" games like M&B.

Enough said.

M&B isn't "modern". The engine is old and has been in development for several years - Oblivion, which is 3 years old now, looks miles better to give you an example. M&B was never designed to be cutting edge in terms of graphics after all. Try running more intensive games like Bioshock and you'll notice a lot of difference - if the game runs at all.

red_avatar 05-05-2009 09:51 AM

Quote:

Originally Posted by AlumiuN (Post 362756)
Sorry, but 32-bit anything can handle 4 GB. You might only have 3 GB free when running Windows... :p

No, you don't even have 4GB total standard memory to work with, because your graphics cards memory is subtracted. If you got a 8800GTS with 640MB memory or even a new card with 1GB memory, this means you'll end up with less than 3GB to use. Anything that uses memory or cache gets subtracted from that total because it's the highest amount of memory Windows XP can allocate in total.

EDIT: sorry, I noticed Tulac posted after I had already begun writing my post. So yes, you only have 3GB or so left.

Tulac 05-05-2009 09:55 AM

Also this:

Quote:

To be perfectly clear, this isn't a Windows problem-- it's an x86 hardware problem. The memory hole is quite literally invisible to the CPU, no matter what 32-bit operating system you choose.
@red: I wouldn't say Oblivion is that good of an example since I can run it in 1920*1080 with all the eye candy (HDR, AAx8, AFx8) turned on and all the settings maxed out and my OS is 32-bit. However I can certainly say that you will benefit from a 64-bit system when you play a CPU intensive game like GTA4.

And besides we shouldn't be having this discussion anyway. Since today's HD space is dirt cheap you can use a 64-bit OS as your primary, and a 32-bit OS as your secondary system using dual boot.

I speak from personal experience since I regret not putting the 64-bit OS in the first place.

red_avatar 05-05-2009 07:10 PM

Quote:

Originally Posted by Tulac (Post 362859)
Also this:

@red: I wouldn't say Oblivion is that good of an example since I can run it in 1920*1080 with all the eye candy (HDR, AAx8, AFx8) turned on and all the settings maxed out and my OS is 32-bit. However I can certainly say that you will benefit from a 64-bit system when you play a CPU intensive game like GTA4.

Oblivion has a massive advantage when it comes to caching, however, if you got enough memory. I went from 2GB to 4GB and loading times were cut a lot shorter. It's not like back in the DOS games where a game would simply refuse to run - it just won't run as fast and there will be a lot more hard drive access which is not that great for the lifespan of your drive.

Eagle of Fire 05-05-2009 10:45 PM

Quote:

Is it just me or are EoF and the OP kind of ridiculous though.
Well, it's simply the matter that everybody should know for a fact now that I don't quite appreciate the "modern" games much, if at all. For me, "modern" games are only eye candy and nothing new or barely nothing new added in the games in return.

So it's no wonder that I prefer to play old gems like those we have on the site. Add to this the (incredibly) high amount of negative comments I've heard about Vista since it got out...

It's also no wonder that I'm definitely not impressed by arguments such as "32 bits OS can't handle more than 3 (or 4) gigs of ram... I only have 512 on my computer right now, and with the kind of program I run it's more than adequate. Never had a problem with it, in fact.

So yeah... For me the whole thing is quite ridiculous from the start.

AlumiuN 06-05-2009 09:48 PM

Quote:

Originally Posted by red_avatar (Post 362854)
No, you don't even have 4GB total standard memory to work with, because your graphics cards memory is subtracted. If you got a 8800GTS with 640MB memory or even a new card with 1GB memory, this means you'll end up with less than 3GB to use. Anything that uses memory or cache gets subtracted from that total because it's the highest amount of memory Windows XP can allocate in total.

EDIT: sorry, I noticed Tulac posted after I had already begun writing my post. So yes, you only have 3GB or so left.

You might not have the use of all 4GB, but it's there and being handled. You couldn't use any more than that, anyway. :)

jg007 07-05-2009 07:20 PM

I only have 2 GB of memory and the modern games I play run fine Fallout 3, Crysis, Far Cry 2 etc and that is with a standard £40 graphics card .

I am not sure I buy into the idea that more memory will make that much difference unless you are doing video editing and even if it does losing the ability to run my older games still makes 64 bit lose out

maybe when I re-install I will try splitting the HD to run a few games on both to test performance although I am not sure how that will work with my legit copy of windows it should be fine.

red_avatar 07-05-2009 09:30 PM

Quote:

Originally Posted by jg007 (Post 363336)
I only have 2 GB of memory and the modern games I play run fine Fallout 3, Crysis, Far Cry 2 etc and that is with a standard £40 graphics card .

I am not sure I buy into the idea that more memory will make that much difference unless you are doing video editing and even if it does losing the ability to run my older games still makes 64 bit lose out

maybe when I re-install I will try splitting the HD to run a few games on both to test performance although I am not sure how that will work with my legit copy of windows it should be fine.

The difference is mainly in loading speed & the lower need for caching. 2GB is enough to run the games you mentioned, but it will still mean that the game will need to do more caching. Not all games will give a benefit, though - if the game flushes out all data upon loading a savegame or entering a new area, it's unlikely you'll notice a lot of difference, but the better programmed games will take the extra memory into account and this will make loading times a great deal shorter.

Also, unless you've actually used 4GB after having had 2GB, it's unlikely you'll know the difference it gives. Programs load quicker in Vista due to its caching of the most used software - Photoshop can boot in a matter of seconds. One of the main mistakes people make with Vista, is assume it eats memory like mad because it happens to cache available memory. Unlike other OS's, which leave free memory to go unused, Vista makes use of it -if you run a game that needs more memory, it will uncache the programs in less than a second so you only have advantages. And believe me, 2GB vs 4GB makes a HUGE difference here. With caching disabled (you can do this), programs take more than twice as long to start.

So do you NEED 2GB? No. I don't think I ever said you did. I said 4GB has its benefits and only an utter fool would believe that, in the future, it wouldn't become necessary. But to me, it has tangible benefits - as a graphic designer, even 4GB is borderline when you work with complex Photoshop files that contain hundreds of layers. For games, it offers a very smooth experience and the cost of memory is definitely not something that should scare you off.

In the end, it gives me more advantages than downsides so why not?


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