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Feel free to comment and discuss this game here. Also, if you have any useful tips or tricks don't hesitate to share them with the others! Thanks!
Review and Download (if available) |
The first 32 levels of the PC version are the 32 levels from the original version on PCEngine which was the first of such games. Battle Isle is an less complex clone of this, it's interesting to see what they didn't dare to copy into BG1 and was later found in BG2.
Unlike stated in the review the PC version does have some multiplayer maps. |
This has to be one of the worst reviews on abandonia.
Plays like a chess? How exactly? At the quick glance it looks like battle isle or panzer general. The reviewer said he got bored of it - why? Is the game repetetive, unchallenging - or he just doesn't like TBS games? "Believe it or not, this game requires some planning before you attack the enemy" - :huh: most strategy games do, especially turn-based. Did the reviewer even play a strategy game before? All in all, the only useful thing i got from the review is that the game is a TBS. anyway: Nectaris fanpage http://nectaris.tg-16.com/intro-nectaris-F...OS-germany.html with lots of info about the game |
Hi, can anyone help me, when I try to start Nactaris in DOSbox all I get is:
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thanks in advance -Vidi |
<div class='quotetop'>QUOTE(Vidi @ Feb 4 2007, 07:39 PM) [snapback]277981[/snapback]</div>
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This game is totally Military Madness from the TurboGraphix.
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The review is very bad, yes.
This game is definitely one of the best TBS games out there. I played it *way* before Battle Isle came out. I hope someone will re-review this game (it looks like the review was thrown together in no more than 5 minutes) If you like Battle Isle, try Nectaris, I'm sure you'll like it! |
It reminded me of Advance Wars series more then panzer general. Actually it looks like it was cloned from Advance Wars rather then battle isles. BI is a bit more complicated but this is rather basic
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I am having the same problem Vidi is having. I tried adjusting the memory and nothing happens. I can't find a way to increase the ems, only a way to disable it, then it just complains about not having ems support at all.
I also tried using VDMSound and it does work with that, but the mouse is really slow. I downloaded mouse2kv.exe to help with the problem, but when I batch run it with VDMSound, it then tells me "55 KB DOS-Memory missing." To fix this, I tried disabling the "DPMI Support (DOSX)" checkbox in VDMSound and managed to lower the amount missing so it said this, "21 KB DOS-Memory missing." I tried to disable other options to free up more memory, but I couldn't find any other settings that would help in either Dosbox or VDMSound. Does anyone have any other ideas? :huh: Note: I did notice that the message for Dosbox and VDMSound (with Mouse2kv.exe) differ in that Dosbox's message was about ems memory and VDMSound was about DOS memory. I hope some of this info can help. |
I'll see if I could write a new review for it. In all respect, it looks similar enough to Battle Isle for me to like it.
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Hi I like to try this game out I agree with post 8 looks like advance wars but you could right about BI (never played that game though thats why I agreed with post 8) anyway looks fun to bad it's not multi-player I always direct ip on GTA final fighters and all...
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<div class='quotetop'>QUOTE(EliteKiller234 @ Feb 5 2007, 03:41 PM) [snapback]278119[/snapback]</div>
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And yes Military Madness = Nectaris |
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But, famicom wars uses square based boards, this has more :)
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<div class='quotetop'>QUOTE(LH @ Feb 6 2007, 02:37 AM) [snapback]278166[/snapback]</div>
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And yes Military Madness = Nectaris [/b][/quote] Indeed, Nectaris / Military Madness (1989) is distinct (both in style and substance) from the Famicom Wars series (incepted in 1988). Yes, there are some similarities, but after spending a little time with each series you'll find that they offer different experiences. Personally, I prefer Nectaris / Military Madness, but I'm biased :). |
This sounds like an interesting game to me. I have played the Battle Isle games a lot.
Regarding the review, I recall that Underdog has rated this as a top dog. Best thing might be to try it on your own. A new review would be appreciated. |
<div class='quotetop'>QUOTE(Drake3 @ Feb 5 2007, 04:35 AM) [snapback]278030[/snapback]</div>
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i tried everything but cannot get this to work in dosbox or windows if any one knows a fix please post on here because without it there is not much point in the game being on the site
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Well, now that isn't true of course. See the post above yours, it is still useful for those who have old systems to play the old games on... so it is only pointless for us right now, but it still preserves the game for the future.
I am curious though, has anyone gotten this game to work properly in XP? If so, what did you do? Anything out of the ordinary? Thanks to all that respond. |
I have just tried out the game using dosbox 0.65. It works without any flaws.
Unfortunately I can not tell you what is different from my configuration that makes the game run. In dosbox.conf I have got the entries: memsize=16 xms=true ems=true umb=true Maybe you should check for differences. |
Hello folks,
<div class='quotetop'>QUOTE(retro @ Feb 11 2007, 03:33 PM) [snapback]278834[/snapback]</div> Quote:
Additionally, I used the D-Fend v3 BETA frontend which works with DosBOX >= v0.62 I went right through the build in setup wizard and got the game up and running in a minute. Only manual thing to do was to set the "umb=true" - all other settings were the setup wizards standard. This is the content of my D-Fend profile file "Nectaris.prof": Quote:
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I've played alot of strategy games. And this game just didn't do it for me. Sorry for the bad review guys. :(
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Here are the level codes for the later levels:
34 PROFIL 35 DESERT 36 BERTAH 37 REPAIR 38 DISPUT 39 MASERN 40 TACTIC 41 FLOWER 42 KILLER 43 INSIDE 44 MANAGE 45 POWERS 46 MIXTUR 47 ARAGON 48 POLICE 49 ESCULA 50 TRICKY 51 CHANEL 52 ROCKIN 53 CAESAR 54 COLORS 55 JUMPER 56 TRAVEL 57 SOURCE 58 GROUND 59 ROBOTS 60 SYSTEM 61 FOLDER 62 DEFEND 63 RIVERS 64 DROPIN 65 SLOWER 66 LAGUNE 67 MINIMO 68 MONSUM 69 LIGHTS 70 MANIAC 71 ACCEPT 72 THANKS 73 FIGHTS 74 TRAPEZ 75 DESERT 76 MORTAL 77 TROLLS 78 CHEESE 79 SEARCH 80 INVADE 81 WIZARD 82 NOHELP 83 EXODUS 84 PENCIL 85 STREET 86 OUTPUT 87 EMPIRE 88 VIRGIN 89 BOMBER 90 ISLAND 91 PLANET 92 SIMULA 93 FINGER 94 SLAYER 95 AIRPOT 96 SEAMAP PS: It's possible to get through the game without saving and reloading in mid-level to force the random battle results to be lucky. I've done it. When looking at the fanpages there are 98 levels mentioned, but I played through the game and played only 96 until the end sequence appeared. The level codes mentioned there, "MAXIMA" and "EUROPE" don't work, seems to be something like a hoax. Can anyone confirm this ? |
Level codes for these may have been changed? Or maybe they aren't in this version of the game? Or maybe they are some sort of "secret" levels you have to beat the game to unlock?
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<div class='quotetop'>QUOTE(the_fifth_horseman @ Feb 21 2007, 03:10 PM) [snapback]280335[/snapback]</div>
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No, no and no, I've already thought of those things. Like I wrote, I've already beaten the game. After level 96 you get back to level 1. You can download the game from one of those fansites and that version doesn't behave different. So I really think it's some kind of joke unless someone else proves me wrong. |
U guys have no idea how long I've waited for this game. I used to play this back in the 90s, I almost considered buying TG16 just for this one game. The PC version is great, but I think the color on TG was less vibrant and less cartoonish.
I got this download to run on my DOSbox 0.65 without issue, but it said there's no sound detected. I'm not sure how this could be fixed. The same DOXbox setup works on Master of Magic without any problem and with sound. It's a great game.......even without sound if I had to endure it. |
Is there a setup program of some kind in the game directory? Run it and configure it to use Sound Blaster 16, IRQ 7, DMA 1, Adress 220h.
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Am I playing the right team? I find the scenarios way too biased in my favor. BI had the human player at odds against cpu's superior force, which made it challenging, this is far too easy. Also the computer player is much dumber, sometimes she forgets to attack even though my unit can't shoot back.
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The early levels are quite easy, but the game will get more challenging soon. BI and its expansions aren't nearly as difficult.
I consider the AI in the first 32 levels (the original game) about as good in BI, newer and better AI scripts are used at higher levels. |
I think the writer's opinion "bring it to the point or describe it correctly" (or how to say it in english).
AI and balance = 0 Points. That means, this is no game for expert strategists. I did test it again and the game is to much luck based. It is a huge difference after a attack, if only 7 units left or 3 units left. The AI has often only too many units and is programmed with no tactic. Moving the only-Air-Artillery (cant shoot after moving) to reach my air units in front of a massive tanks. AI moves air units and ground units to my long range units. AI fights near my depot, thats allow me to instant repair, deploy and attack the enemy units. AI tries to capture the depot and i need only one hit to destroy it. AI captures a depot and i have an unit to re-capture it + one unit from the enemy for free. The transport units can only transport one unit. |
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KI means AI
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This game becomes quite challenging to the point where one mismove and it will cost you the game, however I find myself unable to beat level 51 (romulus) I just don't see what the catch is here, it looks like it might be an even battle, that's until you notice that you have no means to repair and the enemy missile buggies force you to play aggressively which is impossible since there is no means to repair. I've tried to capture the HQ but it's simply too far away and there is no way to save any of the infantry on the left side of the map.
Any ideas? Don't want to skip a level |
Level 51 (CHANEL) is the hardest level of the whole game. It's in fact impossible to save the infantries on the left side. Save the giant, you can use it for distraction now and then.
When I beat this map by capturing the enemy HQ with an infantry I'd lost almost all units. You have to fight defensively (but not totally), survive long enough to allow an infantry from the east to travel west to the enemy HQ. It's beatable without using save/reload but it's a difficult, slow and painful level. |
Well I finally did it I saved one of the infantry at the west end (the one accompanying the giant), I used my buggies to secure his escape then waited for the right time to assault the HQ. My eastern force got annihilated, although they put up a valiant fight (even managed to take out lots of lynxs) but the three infantry there couldn't make it across the small canyon since the lynx buggies blocked them, so they were assigned to guard duty.
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Well done :OK:
I didn't think that it's possible to save the infantry in the west. I didn't think the computer would leave the rabbit alone, I thought it would just tear the rabbit apart, encircle and destroy the giant and wipe out the infantry with its rabbits. The next levels will be more fun. |
You will definately lose one rabbit but its low price to pay to save this guy, I actually sent like 3 rabbits the computer player went nuts trying to kill them, but I retreated as soon as the infantry was safe.
Next level was way too easy though, I did fail in my first try since I wiped out the enemy of my ally leaving him without any enemies to fight so he won :P |
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