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Anyway back to HOMM 4. Judging by the comments there isn't really anything wrong with HOMM 4, it's just that it isn't HOMM 3 :max: MOO 3 on the other hand sucked so bad compared to MOO 2 that I got huuuuuuge hickies just playing it. MOO = Master of Orion |
Na het verdwijnen van 3DO werden de games van de ooit zo legendarische uitgever verkocht. Ubisoft wist de rechten op te pikken van de turn-based strategieserie Heroes of Might and Magic en acht het nu tijd om de seie nieuw leven in te blazen. De eer om het nieuwe Heroes of Might and Magic V te maken is het Russische te beurt gevallen. Die denken het spel ergens in 2006 klaar te hebben. Begin 2006 zelfs.
Verder is er eigenlijk weinig bekend over het spel. Je kent Nival van games als Blitzkrieg, Silent Storm en Etherlords. Ze beloevn van allerlei standaard vaagheden. Zo krijgt Heroes of Might and Magic V, heel verrassend, een "zeer onderhoudend verhaal", een "revolutionair tactisch gevechtssysteem" en een "moderne 3D uiterlijk". Klinkt goed, maar het zegt helaas nog niet veel. Er zijn echter al wel wat screenshots van het spel vrijgegeven en die zeggen gelukkig veel meer NEWS ABOUT HOMM 5 Finally :cheers: |
In English please, if it's some kind of joke, I'm not tricked :P
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Si... Da... Yes... Of course not! :eeeeeh: |
the biggest difference between heroes 4 and previous installments is that you don't need heroes to travel groups of monsters + that heroes are not longer standing in the back to watch over the playfield but activily take up the sword, when your hero get's killed you have to raise him in a town...
those 2 above facts I don't like, and add to that that without the patches the game is unplayable because of memory leaks... 2 thumbs down really... :not_ok: :not_ok: Maybe I played too much heroes and just got tired of it... |
Listen, this is the thing, This problem happens to all of a good seriers. HOMAM- is very good idea of system of the game, we can say first of homam kind, and this system was interesting to many people, but there was one thing that had gone with this great game and it was drawing (2D), non bad 3D graphinc drawing, FOR ME ITS THE SAME THING WITH MONKEY ISLAND 3 to MONKEY ISLAND 4. I thing that good 2D graphic drawing can`t compare with early 3D drawing, I don`t say that there shouldn`t be any but not in early developing 3D time in point-click adventures, and in HEROES we were used to nice 2D not some 3D graphic, do you agree? By the way there`s a nice comic of THE SECRET OF MONKEY ISLAND drawed by the same technique like the CURSE OF MONKEY ISLAND, it`s really nice, you should see him, but there`s only 46 pages, the autor is lazy, i think it`sw nice piece of work, here MI comic site :cheers:
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HOMM 4 isn't 3D. It doesn't even pretend to be 3D. The only difference is the "camera angle".
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The -camera angle- that quite spoil HOMM fell to me....
They should let it as it was :angry: |
Stop it, HOMM 4 are better! :sneaky:
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Yah right, the main thing is that HOMM 3 is much more fun, 4 is just like the developers trying to do something new and failing.
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