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Hello folks,
<div class='quotetop'>QUOTE(retro @ Feb 11 2007, 03:33 PM) [snapback]278834[/snapback]</div> Quote:
Additionally, I used the D-Fend v3 BETA frontend which works with DosBOX >= v0.62 I went right through the build in setup wizard and got the game up and running in a minute. Only manual thing to do was to set the "umb=true" - all other settings were the setup wizards standard. This is the content of my D-Fend profile file "Nectaris.prof": Quote:
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I've played alot of strategy games. And this game just didn't do it for me. Sorry for the bad review guys. :(
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Here are the level codes for the later levels:
34 PROFIL 35 DESERT 36 BERTAH 37 REPAIR 38 DISPUT 39 MASERN 40 TACTIC 41 FLOWER 42 KILLER 43 INSIDE 44 MANAGE 45 POWERS 46 MIXTUR 47 ARAGON 48 POLICE 49 ESCULA 50 TRICKY 51 CHANEL 52 ROCKIN 53 CAESAR 54 COLORS 55 JUMPER 56 TRAVEL 57 SOURCE 58 GROUND 59 ROBOTS 60 SYSTEM 61 FOLDER 62 DEFEND 63 RIVERS 64 DROPIN 65 SLOWER 66 LAGUNE 67 MINIMO 68 MONSUM 69 LIGHTS 70 MANIAC 71 ACCEPT 72 THANKS 73 FIGHTS 74 TRAPEZ 75 DESERT 76 MORTAL 77 TROLLS 78 CHEESE 79 SEARCH 80 INVADE 81 WIZARD 82 NOHELP 83 EXODUS 84 PENCIL 85 STREET 86 OUTPUT 87 EMPIRE 88 VIRGIN 89 BOMBER 90 ISLAND 91 PLANET 92 SIMULA 93 FINGER 94 SLAYER 95 AIRPOT 96 SEAMAP PS: It's possible to get through the game without saving and reloading in mid-level to force the random battle results to be lucky. I've done it. When looking at the fanpages there are 98 levels mentioned, but I played through the game and played only 96 until the end sequence appeared. The level codes mentioned there, "MAXIMA" and "EUROPE" don't work, seems to be something like a hoax. Can anyone confirm this ? |
Level codes for these may have been changed? Or maybe they aren't in this version of the game? Or maybe they are some sort of "secret" levels you have to beat the game to unlock?
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<div class='quotetop'>QUOTE(the_fifth_horseman @ Feb 21 2007, 03:10 PM) [snapback]280335[/snapback]</div>
Quote:
No, no and no, I've already thought of those things. Like I wrote, I've already beaten the game. After level 96 you get back to level 1. You can download the game from one of those fansites and that version doesn't behave different. So I really think it's some kind of joke unless someone else proves me wrong. |
U guys have no idea how long I've waited for this game. I used to play this back in the 90s, I almost considered buying TG16 just for this one game. The PC version is great, but I think the color on TG was less vibrant and less cartoonish.
I got this download to run on my DOSbox 0.65 without issue, but it said there's no sound detected. I'm not sure how this could be fixed. The same DOXbox setup works on Master of Magic without any problem and with sound. It's a great game.......even without sound if I had to endure it. |
Is there a setup program of some kind in the game directory? Run it and configure it to use Sound Blaster 16, IRQ 7, DMA 1, Adress 220h.
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Am I playing the right team? I find the scenarios way too biased in my favor. BI had the human player at odds against cpu's superior force, which made it challenging, this is far too easy. Also the computer player is much dumber, sometimes she forgets to attack even though my unit can't shoot back.
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The early levels are quite easy, but the game will get more challenging soon. BI and its expansions aren't nearly as difficult.
I consider the AI in the first 32 levels (the original game) about as good in BI, newer and better AI scripts are used at higher levels. |
I think the writer's opinion "bring it to the point or describe it correctly" (or how to say it in english).
AI and balance = 0 Points. That means, this is no game for expert strategists. I did test it again and the game is to much luck based. It is a huge difference after a attack, if only 7 units left or 3 units left. The AI has often only too many units and is programmed with no tactic. Moving the only-Air-Artillery (cant shoot after moving) to reach my air units in front of a massive tanks. AI moves air units and ground units to my long range units. AI fights near my depot, thats allow me to instant repair, deploy and attack the enemy units. AI tries to capture the depot and i need only one hit to destroy it. AI captures a depot and i have an unit to re-capture it + one unit from the enemy for free. The transport units can only transport one unit. |
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