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-   -   Wizardry VI - Bane of the Cosmic Forge (http://www.abandonia.com/vbullet/showthread.php?t=25096)

Capo 28-02-2013 04:19 PM

Quote:

Originally Posted by yoga (Post 450082)
Mama mia, Caro Capo, whats a game.
Sadly, You play now NWN 2.

I really wish to play this game, sadly a drug called Dota2 is eating all my time :whops:

yoga 28-02-2013 05:39 PM

Quote:

Originally Posted by Capo (Post 450085)
I really wish to play this game, sadly a drug called Dota2 is eating all my time :whops:

Si?
Bravo!
When You started this game, all my time, attention and help will be Yours.
Good luck with this bad Dota2.
:hello:

PS:
Is it very difficult to do small video clip of this game and post here to be more detailed?
Grazie. Ctrl+F5?

twillight 28-02-2013 06:42 PM

Quote:

Originally Posted by yoga (Post 450090)
PS:
Is it very difficult to do small video clip of this game and post here to be more detailed?
Grazie. Ctrl+F5?

In DosBox it is Ctrl + Alt + F5.

yoga 28-02-2013 07:36 PM

Quote:

Originally Posted by twillight (Post 450092)
In DosBox it is Ctrl + Alt + F5.


Thank You, dear twillight.:OK:

Dear Kmonster,
i would like to discuss one hypothetical question, as follow:
My Mage KMONSTR proves his extraordinary characteristics of fine soldat.
He strikes very strong with aggressive spells Fireball, Iceball, Chilling touch, Weaken,Stink bomb,Energy blast,Armormelt, Magic screen, Conjuration,Antimagic plus additional Direction, Knock-Knock and even Sleep.
His Magic Point are high - 60-90.

The Ninja SCATTY has only Blinding Flash 22,Poison&St.bomb20,Acid splach16 and Sleep 23 and Heal wounds4. Her Breath is all but not strike.

Well, a heretic thought in my mind:
Why we did not choose 2 Mages in the very beginning?
No matter when located. Of course second battle line is better.
Maybe they're weak to face front hits?
Once again- its only discussion on plus/minus of our command creation.
Spasibo.

Scatty 28-02-2013 09:57 PM

Hey, you can even make 6 Ninjas, let them hide each round and attack - overkill and enemies helpless :D They have thieving abilities and Alchemist magic for some healing, so it's perfectly doable.
In fact the last two times I played Wizardry 7, it was with 2 Ninjas only. Only 2 characters mean much more experience points after battle, as they don't have to be divided through 6 party members, so they get much higher levels much earlier.

You can fly in Daggerfall too, btw.

kmonster 28-02-2013 10:56 PM

Quote:

Originally Posted by yoga (Post 450078)
I was badly hit by Clouds and my bard was out of order long time. I tried Cure Paralyz, Poison, Cure lesser cnd, Sane mind, Bless, no result.
The image was face, crossed by red symbol of X.
Do You know this illness? Cured by Magic fountain.

I suspect it was paralysis.


Quote:

Originally Posted by yoga (Post 450082)
:no:
Now i need help!
Lost again!!
Because i am lazy hooligan, pls pay attention of my maps enclosed.

Save before trying to climb and reload until you succeed.



Quote:

Originally Posted by yoga (Post 450096)
Why we did not choose 2 Mages in the very beginning?

Two of the same kind are boring and mages aren't very useful when facing tough opponents which resist spells.

twillight 01-03-2013 05:41 AM

Quote:

Originally Posted by kmonster (Post 450105)
I suspect it was paralysis.

Then why not Cure Paralyzes of pure yoga worked?

Sacred_Path 01-03-2013 08:29 AM

My lvl 4 party just got surprised by 1 Chunin and 3 Ninja while grinding for XP in the barracks, WTF? Things to consider should I ever try a no reload game :oh:

BTW I jammed the door to the King's bedroom and I'm using only one save. Is there a key to this door? Or does someone know at what power level you can open it with a knock spell (3 is not enough)?

yoga 01-03-2013 02:54 PM

Quote:

Originally Posted by Sacred_Path (Post 450118)
My lvl 4 party just got surprised by 1 Chunin and 3 Ninja while grinding for XP in the barracks, WTF? Things to consider should I ever try a no reload game :oh:

BTW I jammed the door to the King's bedroom and I'm using only one save. Is there a key to this door? Or does someone know at what power level you can open it with a knock spell (3 is not enough)?


Use the Key of Ramm from the Castle main level to open the gate.

Capo 01-03-2013 03:33 PM

Wise Yoga, if you want to make a video of intro and gameplay of this game for the youtube channel i will be happy :hello:


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