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-   -   Some Games Are Like Art (http://www.abandonia.com/vbullet/showthread.php?t=8101)

efthimios 17-11-2005 10:16 PM

Quote:

Originally posted by Blood-Pigggy@Nov 17 2005, 09:27 PM
Mmm, artistic doesn't nescessarily mean good looking, or nice sounding.
Right now, Half-Life looks like crap, but that game was artistic, it didn't seem like someone took a level editor, then pieced all these areas together, you felt like you were in a science facility, that kind of feeling is artistic, managing to make a area look like a picture that you're walking through, going through events and such so smoothly they all just seem like normal incidents.

Other games that fit in this category could be Shadow Of The Colossus, Soul Reaver, Morrowind, Thief, and etc.
Older games aren't really quite that artistic, mostly because they didn't have the means to produce such appealing and fantastic worlds and pictures. As mentioned before, many do manage to do that, like Loom, or Monkey Island.

Funny thing about art, you don't have to agree with me!

You see, if I find something "artistic" or "art", then it is even though you might not think of it or agree with my train of thought.
Another example is Picasso, I do not like his work at all, in fact I find it at times ugly, still, there are many people who think of him as one of the greatest artists ever.


Blood-Pigggy 17-11-2005 10:37 PM

Quote:

Originally posted by efthimios+Nov 17 2005, 06:16 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td>QUOTE (efthimios @ Nov 17 2005, 06:16 PM)</td></tr><tr><td id='QUOTE'> <!--QuoteBegin-Blood-Pigggy@Nov 17 2005, 09:27 PM
Mmm, artistic doesn't nescessarily mean good looking, or nice sounding.
Right now, Half-Life looks like crap, but that game was artistic, it didn't seem like someone took a level editor, then pieced all these areas together, you felt like you were in a science facility, that kind of feeling is artistic, managing to make a area look like a picture that you're walking through, going through events and such so smoothly they all just seem like normal incidents.

Other games that fit in this category could be Shadow Of The Colossus, Soul Reaver, Morrowind, Thief, and etc.
Older games aren't really quite that artistic, mostly because they didn't have the means to produce such appealing and fantastic worlds and pictures. As mentioned before, many do manage to do that, like Loom, or Monkey Island.

Funny thing about art, you don't have to agree with me!

You see, if I find something "artistic" or "art", then it is even though you might not think of it or agree with my train of thought.
Another example is Picasso, I do not like his work at all, in fact I find it at times ugly, still, there are many people who think of him as one of the greatest artists ever. [/b][/quote]
I wasn't even directing that at you.
Don't be silly, Efti, don't be silly...

Iron_Scarecrow 18-11-2005 01:31 AM

Quote:

Originally posted by Tulac@Nov 18 2005, 09:10 AM
I'd say Morrowind is pretty artistic...
It would be... if it wouldn't freeze every 5 minutes.

MdaG 18-11-2005 10:06 AM

I think I need to try Shadow of the Colossus... and maybe Morrowind also (as long as it doesn't suck as much as Daggerfall. Daggerfall is NOT art by the way. It's just bad and repetitive.)

Borodin 18-11-2005 11:32 AM

Quote:

Originally posted by Tulac@Nov 17 2005, 10:10 PM
I'd say Morrowind is pretty artistic...
It is, I agree. The visual beauty of the title has led a lot of folks to put up nothing but tons of screens.

There was a time when just about any Lucasarts graphical adventure was filled with brilliant art. And both Hand of Fate and Malcolm's Revenge from Westwood Studios had a wonderfully surrealistic look. My only reason for playing through was to see what silliness they'd created in the next scenes. :D

I loved the goofiness of the DOS-based Might and Magic titles. Those cartoon-like enemies were a delight. And remember the brilliant autumn leaves and detailed rendering of the environmentin Ultima VII?

plague 21-11-2005 12:36 PM

American McGee's Alice is more art than game. Playability is bad, but the game looks good.

TaloN 21-11-2005 05:17 PM

world of warcraft has a fantastic slgihtly cartoony art style

best art style in a game to me :

Syndicate.

the whole design of the futuristic world of it.


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