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VB noted. Thanks. I'll check it out then. I'll look into both and maybe some more, to see which one to go for.
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GML (Game Maker Laungage) VERY easy to learn, and comes with a big maual and its very powerful. Here is the homepage. Game Maker is an easy game creation program but it has also a powerful code laungage. Try it!
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Thanks all. I'm browsing AR's programming section, and it seems like a good place to start.
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C# and Java are also both pretty easy to learn... And managed as well, so a lot less memory leaks and crazy pointer errors... But I'm the kind of guy that chooses productivity and simplicity over complete control any day.
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I found C++ much easier to get into the Java. I dunno but I guess having your programs as classes just confused me.
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Wait... C++ and NO classes... That's just plain silly!
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i am 13 and started about a week and a half ago and have been able to make this
all with ruby!!!!!!! with no previous programming experience |
<div class='quotetop'>QUOTE(Mighty Midget @ Nov 3 2006, 02:17 PM) [snapback]265136[/snapback]</div>
Quote:
Basic of course. Then Pascal (well I didn't write a line in it :) ) to get familliar with semicolons and then C++. |
If youre want to code games as a hobby then id say go for a language like blitz basic
Its easy to learn and you can make a prog with graphics and stuff fast. C / C++ is fussy and the syntax is considerably harder to get to grips with. If you want graphics you need to learn SDL, Open GL, Allegro, DirectX or something else. Trust me for a noobie to coding in C is a headfull. I been coding for a year now and I still aint got to grips with it. Then again if you want to be a pro then C/C++ is still industry standard. The way I see it is unless you are planning on developing cutting edge games/apps then you might as well code in a basic language. As the speed you lose is negligable for on a modern computer for most things. |
Pascal is by far the best language for total beginners, and then c++, i did it the same way, and i can tell you it really works...
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