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-   -   UFO - Enemy Unknown (http://www.abandonia.com/vbullet/showthread.php?t=73)

Doctadeth 21-11-2005 12:17 PM

Big BIG BIG BIG! UFO enemy unknown fan here. I absolutely LOVE any game connected with aliens, so UFO enemy unknown was my first download. Only to find that my hard earnt experience had deserted me. So where do you guys start out first? my favourite locations is the meditarranian ocean (spelling I know) over in Italy OR in france.

Then the second base i establish will usually be in the USA, my Final base is in Asia, around either Japan, to enable tracking over the pacific, or in Australia to facilitate tracking at the poles.

My favourite mission - the first mission in the attack on mars. I love the face, It blends in so well to Mission to Mars.

Well anyway, good hunting.

:sniper:

schleppel 21-11-2005 02:04 PM

Does anyone know a mirror of the original DOS Version?
I don't use windows and the emulation of dos works much better than windows emulation.

PrejudiceSucks 21-11-2005 02:44 PM

Go to www.the-underdogs.org, they have it there, although their download rates are quite slow, sadly.

Mikers 21-11-2005 03:40 PM

To Dsanny252, Tewch Wizz and all
On using the medi kit.
Thank you!
Sheese, I shoulda figured that one out.
Sorry for the stew-pid question
Appreciate your help
BTW, if anyone's interested in reducing the TU - Time Units - required to fire a weapon, send me an email signemrs@netzero.com
Take care
Mike

Sharp 21-11-2005 05:18 PM

Best base as your first one to place IMO is in Europe as it is the most expensive to set up in, but you get your first base free so its cheaper overall then buying a base there later. Also it covers a large number of funding nations and I would rather have USA under alien control then Europe (if you lose lots of countries you lose the overall game regardless of funding/score).

2nd Base is either in Far East or in North America (whatever is more at risk by looking at the graphs).

Favourite mission type is terror-missions, they are great fun to play as you have to be cautious but there is a slight time-scale in the way that you have to try and save civillians quickly (Good stun does the trick for er... saving civillians, though if they turn hostile if you stun em, just stum em again).

My most frequent mission type though is raiding alien bases, its great to raid alien bases as you get loot and experience and as long as its snakeman/floater base its not that risky, just go in, kill a few aliens, steal some elerium and guns, odd corpse or two and run away.

What I want to know is what factors reaction/oppurtunity shot, is it just reaction of the shooter or say if the erm.... shootee, no erm the 'target' has higher reactions do they get to react first? Also aliens/Xcom wont react unless the target uses TU, a good tactic on multiple entrance areas is to send one person one way, other person the other way, whichever alien is looking at the person, dont move that person move the other one and shoot the alien in the back.


Guest 21-11-2005 06:21 PM

@PrejudiceSucks:
the-underdogs.org hosts only the windows version. :(

rlbell 22-11-2005 12:27 AM

I have a copy of the DOS version, but I am limited by a 28.8 dial-up connection. Should I access a high speed connection, how might I upload it?

I had fun running the game on a P-III running DOSEMU over Win98SE. It was much slower than running it on my 486, but I could finally get sound.

Guest 22-11-2005 11:16 AM

@rlbell:
Maybe you could talk to the abandonia staff so they can add it to their site.

rlbell 24-11-2005 10:10 PM

Any interest in a discussion of how various weapons are used, or have I already missed it?

How about various cheating philosophies?

In an attempt to get the ball rolling...

I seldom bother with weapons platforms, except for the hovertank/launcher. The reason is simply that soldiers are cheaper. The hovertank/launcher is the exception for me, because it is a blaster launcher and seven missiles that only occupies one slot in the avenger. It may take up the space of four troopers, but the avenger will still hold another eighteen men and equipping twenty-two men with only 80 items is difficult without skimping on something.

The only cheat that I will use is the money cheat. I feel that humanity should not be defended on a shoestring, but will otherwise let the chips fall as they may. If that means that a terror site goes unanswered because it happened before the replacement skyranger arrived, so be it. It is not that I accept high casualties, but feel that reloading after anything goes wrong is more trouble than it is worth. Besides, how else can you discover what happens if you lose, if you never lose.

A friend of mine played with a certain bloody-mindedness forced upon him by budgetary constraints. In order to make enough money to keep X-Com operational, he sent out squads with only enough weapons to arm a pair of troopers. All of the other troopers were armed by looting the dead. When they got back to base, everything except the ellirium was sold off. Two heavy plasmas can be sold for enough to replace eight soldiers, so he collected quite a pile of money this way. How he kept any troopers alive long enough to determine their psi strength is anybody's guess. He may have abandoned the strategy once his money troubles were over.

public bob 25-11-2005 04:24 AM

@rbell

ooooh oooh!! yes yes please talk to the abandonia staff about uploading it.

I have found multiple windows versions scattered around on the net but i would much prefer the dos version as i can play it on a resolution set to my liking, making the graphics look nice instead of huge and chunky as they do at the moment.

Many thanks in advance


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