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Topic Review (Newest First)
21-06-2012 11:25 PM
Doomz
Quote:
Originally Posted by slx View Post
How can I save the game?
CTRL-S
21-06-2012 10:19 AM
slx How can I save the game?
23-06-2010 05:45 AM
Bedlam
Quote:
Originally Posted by DaAuCa View Post
When Freud asks me in the beginning of the game, does that change in the Avatar's sex? I want him to be male, not female. But its like if I answer the question about my mother rather than my dad, my characters becomes a female... Don't know... Tell me what else you know about this game, will you?
If you say you identify with your father you'll be male, with your mother, female. I couldn't figure it out how to set my sex either because I kept answering that I identified more with my mother. Dumb way to set up the sex selection really.

This was the only Ultima I'd never played until getting it here just now. I've been a fan of this franchise since I was 5 or 6 years old, the first RPG I ever played was Ultima IV. It doesn't hurt that this game is based on the U6 engine, I thought that was one of the better installments in the series. Icing on the cake here, though, is the early sci-fi theme in the vein of Verne or Wells, really unique as a backdrop. I'm digging this game.

Two downsides: Only one save slot and you have to delete your character to start a new game. On top of that deleting a character requires you to go back to the DOS prompt and fire up the install exe. Secondly, the controls are pretty cumbersome, although they aren't exceptionally bad (So many older computer games just seem to have terrible controls.)
18-06-2009 03:05 AM
Ranthalion75 I love this game, I haven't made it very far, but I love it! I love the whole 'Avatar' series!
05-06-2009 07:19 PM
DaAuCa When Freud asks me in the beginning of the game, does that change in the Avatar's sex? I want him to be male, not female. But its like if I answer the question about my mother rather than my dad, my characters becomes a female... Don't know... Tell me what else you know about this game, will you?

And stop talknig about Richard Garriott, Ultima IX, and other stuff! This is about Martian Dreams, if you want to discuss about other topic, make the topic, my dog!
08-11-2008 06:21 PM
Borodin
Quote:
Originally Posted by Spudgun View Post
Borodin,

Why are you giving LB such a hard time? British is a hero for his gaming works and you know it.
No, I don't know it, but I know that you believe it. And given that I know LB, if slightly, and know quite a few of the people who he had in his team, quite a bit better, I hope you won't mind if I hold a different opinion from yours.

Quote:
Okay, U8 and 9 sucked, of course, but UO is the best MMORPG there has ever been. I can't believe you were so unpleasant to him.
Thou hast lost at least three eighths!
Yeah, right, he was a genius, a magnificent person, you love UO so everybody that says anything negative about Garriott or his games is automatically dumping on your hero. When you graduate to the point that you can recognize other people may hold opinions that differ from yours and both sets of opinions can be correct, feel free to contact me, again.
08-11-2008 06:56 AM
ACartLoadOfOre When I first played this game with a friend of mine back in 1991 we also became stuck on a puzzle that required “A cart load of ore”. For many months we could not figure out what to do as we would get a cart and place ore in it but the game would continually request a cart load of ore! Months later I just happened to place a second load of ore into the cart and clicked on the cart to discover “A cart with 2 ore”. After placing a third we had a cart load of ore and could finally progress and end up completing the game.

To this day (2008) my friend and I colloquially refer to stubborn problems as “A Cart Load of Ore”.

Warren just laughed after meeting him at GDC06 and telling him the tale.
12-03-2008 04:37 PM
shinsaku
A great game -- my alternative review of Martian Dreams

Ahh... The thread for this game is back again! So finally I get to post my praise for this pearl.

When Martian Dreams was released in 1991, I played it for a while, but didn't finish it. If I remember correctly, I was stuck at some point, and had no idea what to do next. Mind, in those days, you'd usually have to rely on the Hints pages in computer magazines if you needed help for a game, lest you move in the world of BBSes. Anyway, I never wholly forgot about Martian Dreams. From time to time, I would remember the impressive red martian landscape and the combat against unusual creatures that were invariably green. From time to time, I would stumble across names from the late 19th century which had a strangely familiar ring to them (Geoges Melies, Sarah Bernhardt, G. W. Carver) -- only to remember that I sort of met them on the surface of Mars. And when I found this game on Abandonia, I knew it was time to enter the Space Cannon once more to embark on this really great adventure.

This game is, indeed, an underestimated classic. It combines the gameplay that was well-refined over the Ultima series with a story that is at captivating from the onset, adds a setting that is historical and fantastic at the same time, and rounds it up with several very surprising twists in the plot to create a remarkable gaming experience. If you look at the people behind Martian Dreams, this doesn't really come as a surprise. There is Richard Garriott's handwriting all over the game, but Martian Dreams is also one of the first games co-produced by one of the few truly brilliant minds in game development, Warren Spector (as a side note: while Garriott's departure from RPGs to action games was, in my opinion, rather unsuccessful, Spector is the producer of numerous first-person masterpieces).

The resulting game, Martian Dreams, draws from the strength of both: it is full with highly-developed dialogues (despite the keyword technique) that add up to convincing characterizations of the NPCs you'll encounter, and it also conveys the illusion of unlimited possibilities within the game world.

The latter point, however, is one of the few flaws that I see with this game. Because, when I played the game again last week, the same thing happened as all those years ago: I was stuck at a certain point, and the game didn't provide sufficient cues of how to progress further. Nowadays, it is easy to find good walkthroughs on the Internet, but I would've preferred to solve the game by my own. If you're a real gamer, you'll know the slimy aftertaste of walkthrough consumption...

But nonetheless -- this is a great game, and it is further proof why Origin was such an important publisher in the 80s and early 90s. Some time, I'll try to find the prequel to this, Savage Empire. I expect to be as entertained as I was with this title.

Thanks to the Abandonia crew for making it available!
16-12-2006 11:15 PM
Spudgun Borodin,

Why are you giving LB such a hard time? British is a hero for his gaming works and you know it. Okay, U8 and 9 sucked, of course, but UO is the best MMORPG there has ever been. I can't believe you were so unpleasant to him.

Thou hast lost at least three eighths!
07-02-2005 04:14 AM
william_is_bob Martian dream and Savage empire are perhapes the BEST of the Ultima series, built upon the Ultima 6 engine but more refined, less clutter. Also they are a good escape from the world of Brtiannia where most new players have no clues of the geography and 'local' custom. Funny thing is the Ultima world that Ultima 7 and certainly ultima 8 killed continued on Ultima Online. Guess they finally realised that cool graphics and action is not so important as stable engine, good interface and good plot. Speaking of PLOT, martian dream and Savage empire have one of the best and imaginative plots I have ever seen, its almost worth it to just read the game and not play it, witht he martian dream world, famous characters, and the underground city and ant people complex in savage empire, and the T-rex, the space cannon, the mines of martian dream, I use to love the maps that came with it and studied it for hours just to explore the landscape, take the barge on a ride.......

I really really want to replay it but I know if i start it would be 4 days before I would finish and the amount of time just scares me. Again, a must keep, archive it and show it to damn people are EA and Rock Star that great game is not about 3D engines, atleast the Japs tries to put a plot into their games.

W
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