14-08-2008 01:35 AM | |||
Frey | Alright I'll try a few things out and report back... Thanks alot Horseman! Cheers Data! | ||
13-08-2008 02:41 PM | |||
The Fifth Horseman |
Begin with Everest, it's very useful for identifying most soundcards out there. Quote:
It's 99% sure you've got a Sound Blaster (or a compatible knockoff... doesn't make much difference) Quote:
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13-08-2008 02:16 PM | |||
Frey |
Horseman, how do i check what sound card i have? I'm pretty sure it said Adlib when i was installing a game. And my windows can play MP3s.... If that's any kind of clue... Also, "General Midi" .... Whaadat? |
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13-08-2008 01:59 PM | |||
Frey |
Thanks alot Data! Flickering problem solved!!! |
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13-08-2008 12:17 PM | |||
Data | For the flickering: search (in game (documentation)) for a svga compatibility switch. | ||
13-08-2008 09:14 AM | |||
The Fifth Horseman |
Take into consideration that Frey doesn't seem to know what actual soundcard he's got installed, just that it's Adlib-compatible. Doesn't mean it's actually an Adlib card, since most Sound Blasters were Adlib-compatible. Also, from his post... he never seems to have heard of the IRQ, DMA and Port values. |
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13-08-2008 09:03 AM | |||
_r.u.s.s. | well yes, soundcard configuration. but i got it actually working on pretty much every 98 machine with soundcard i got into hands | ||
13-08-2008 08:59 AM | |||
The Fifth Horseman | Depends on system and soundcard configuration. | ||
13-08-2008 08:34 AM | |||
_r.u.s.s. |
Quote:
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13-08-2008 06:21 AM | |||
The Fifth Horseman |
Quote:
Quote:
If you're running a DOS game under Windows, the digitized sound often won't work, but General Midi will - as "Adlib". Do you know what exact soundcard you have installed in your PC? Can your Windows play Wave (*.WAV) files? |
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