16-10-2007 01:37 PM | |
Guest | Original Poster here. I just reset my monitor and aspect=true works! Thankyou! |
16-10-2007 12:22 PM | |
Guest | I'm using DOSBox since v0.61, and using a fullresolution=1024x768 (sometimes changed to 640x480), aspect=true and output=ddraw solves any such issues. The last one is not a must, but still helps. |
16-10-2007 12:15 PM | |
Guest | It's me the original poster. Thank you for help, using a workaround I used the V-size feature on my monitor and stretched it to fullscreen that way, LOL. I cannot be sure if the above method worked. |
16-10-2007 11:57 AM | |
Guest | Set Aspect=true in dosbox.conf. |
16-10-2007 11:15 AM | |
gregor | perhaps you need to set the propper resolution in dosbox config file. |
16-10-2007 10:38 AM | |
Guest | That was a fast reply thanks! But it is not likely to be the same problem since the author of that post's version was widescreen at all versions 0.72. My problem occured at 0.71 and 0.72 only. I have and ATI card and will try to see if upgrading drivers fixes this problem. |
16-10-2007 10:24 AM | |
_r.u.s.s. | http://vogons.zetafleet.com/viewtopic.php?...0e049583c57f39e |
16-10-2007 10:16 AM | |
Guest |
Hi. Whenever I run a game in DOSbox 0.71 and 0.72, the screen stays in the widescreen 320x200 resolution, meaning there is a black bar across the top of the screen and one at the bottom. How do I make DOSbox stretch to complete fullscreen like DOSbox 0.69 used to? Thank ahead. |